Feature spec
Goal: Send a clear invoice after finishing a job.
- Add a client, line items, a due date, and payment instructions.
- Preview the total before exporting a PDF.
- Keep an editable draft if export fails.
TeachMe: Math Facts is designed to help grade school students memorize math facts in addition, subtraction, multiplication and division
$1.99 · In-app purchases
Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.
A product spec, screen plans, and build steps for your coding agent.
First kit free with a verified email
Combine features and design from your favorite apps.
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Generating… usually about a minute.
What should your app do differently? Your note travels with the kit so your coding agent builds around your idea.
A product spec, phased build plan, differentiation notes, and screen references.
Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.
Goal: Send a clear invoice after finishing a job.
Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.
States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.
Hypothesis: Contractors need faster repeat invoices more than more templates.
First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.
The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.
Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.
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Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.
Rork plan preview for TeachMe: Math Facts: map the core Education workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
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These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.
Hypothesis 1
Assumption to check: Limited variety of exercises can lead to user boredom.
Validate with people who use this workflow before building.
Hypothesis 2
Assumption to check: Feedback timing can be slow after submitting answers.
Validate with people who use this workflow before building.
Hypothesis 3
Assumption to check: No social features or competition.
Validate with people who use this workflow before building.
Hypothesis 4
Assumption to check: Lack of customization options for users.
Validate with people who use this workflow before building.
Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.
TeachMe: Math Facts is designed to help grade school students memorize math facts in addition, subtraction, multiplication and division. Being able to recall simple math facts quickly is essential when doing more complex math. TeachMe: Math Facts is the sixth installment in the popular TeachMe series of educational apps for the iPhone, iPod touch, and iPad. TeachMe: Math Facts helps teach math facts by giving quizzes by fact group (for example multiplication by 5’s). If a student earns a gold trophy in a fact group quiz, they graduate to the next fact group. If a student does not get a gold trophy on a quiz, the app will give extra practice on incorrectly answered questions, as well as on questions that they took a long time to answer. This extra practice is done by reviewing single questions and also timed questions 3 at a time. Once the student has reviewed problematic questions, they are given the chance to retake the quiz in that fact group. TeachMe: Math Facts keeps children engaged with a unique reward system in which children earn coins by playing learning games at the school. They can move around the rest of TeachTown to spend their coins on fun rewards. Children can build their dream home in the TeachTown Neighborhood, make creative photos at the Photobooth, collect stretchable shapes at the Shape Store, visit their virtual aquarium at the Fish Store, and decorate different scenes at the Art Store. The simple and intuitive user interface is child friendly, allowing children to play without help from an adult. Mimi Mouse, the animated teacher, gives verbal instructions and feedback in a positive way to encourage the student to learn and succeed! Quiz content, options and rewards can all be customized for each student. Parents choose the topic to start with, the range of fact groups in that topic, and the order of the operands. Parents can also change the quiz options: the number of questions, the time limit (if desired), the input mode (keyboard or writing) and more. Parents can also set the reward criteria for how a student earns each trophy and how many coins they can earn. Each child has an achievements screen which motivates and encourages learning by showing progress and trophies for each fact group. Parents can use this screen to quickly see progress of their child. FEATURES: • Achievement screen shows progress in each fact group • Earn trophies and coins for quizzes in each fact group • Dynamic practice where needed before re-quizzing • Quiz content, duration and rewards can be customized • Grading for quizzes can be customized • Choose between Keyboard input or TeachTech writing recognition • Explore TeachTown to spend coins on fun rewards • Design a dream house with the House Builder reward • Turn ordinary photos into zany pictures at the Photobooth • Collect stretchable shape rewards at the Shape Store • Tend to a Virtual Aquarium with 10 types of fish and 45+ items • 8 different sticker reward scenes: sky, space, playground, beach, underwater reef, pirate cove, city, farm • Over 175 different stickers for adding to scenes • Manual quiz mode • Classroom friendly personalized learning for up to 40 students • Tracks performance for questions (last three answers) • Export Sticker Scenes, Photobooth images, and Aquarium snapshots to Photos app, for emailing or to use as wallpaper LEARNING TOPICS: • Addition +0 through +12 • Subtraction -0 through -12 • Multiplication x0 through x12 • Division ÷1 through ÷12 Please email us at support@24x7digital for help & suggestions. Try the other apps in the TeachMe series: TeachMe: 3rd Grade, TeachMe: 2nd Grade, TeachMe: 1st Grade, TeachMe: Kindergarten and TeachMe: Preschool / Toddler.
Written user reviews are not shown here. Check current App Store reviews >
Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.
Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.
Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.
Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.
From the Build Kit assessment.
A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.