App Overview

VacTrex icon

VacTrex

Javier Sandoval · Entertainment

Vactrex is an emulator for the 1982 vector-graphics console — the one with a real CRT that drew lines directly with an electron beam instead of pixels.

$2.99

PRICE
$2.99
No in-app purchases
BUSINESS MODEL
Paid
No overall Grossing estimate available
RATING
N/A
No ratings yet

Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.

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What's included15 files

A product spec, phased build plan, differentiation notes, and screen references.

  • START_HERE
  • AGENTS
  • EVIDENCE
  • SPEC
  • BUILD_PLAN
  • DIFFERENTIATION
  • skills/
  • screens/
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Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.

Feature spec

Goal: Send a clear invoice after finishing a job.

  • Add a client, line items, a due date, and payment instructions.
  • Preview the total before exporting a PDF.
  • Keep an editable draft if export fails.

Screen plan

Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.

States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.

Differentiate and validate

Hypothesis: Contractors need faster repeat invoices more than more templates.

First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.

The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.

Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.

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Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.

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Opportunities

AI-GENERATED OPPORTUNITY HYPOTHESES

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App evidence

Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.

App Store description

Vactrex is an emulator for the 1982 vector-graphics console — the one with a real CRT that drew lines directly with an electron beam instead of pixels. It comes with Star Stomper, an original vector game written for it, so there is something to play the moment you open the app. THE DISPLAY IS THE POINT Most emulators of this machine draw approximations. Vactrex models the analog hardware: the digital-to-analog converter, the sample-and-hold channels, the X and Y integrators, and the beam-blanking signal. Every line you see was traced by a simulated beam, the same way the original did it — including the dots that make up bullets, mines and explosions, which are drawn by parking the beam and lighting it in place. Phosphor persistence and glow are rendered on the GPU, so bright objects bloom and fading trails linger, the way they do on the real tube. ACCURATE UNDERNEATH - Cycle-accurate MC6809 processor - 6522 VIA timers, shift register and port emulation - AY-3-8912 sound with correct tone, noise and envelope generation - Emulated time paced against the real clock, so games run at their true speed, including slowing down exactly where the original did when a scene has more to draw BRING YOUR OWN CARTRIDGES Star Stomper is included and needs nothing. To play the rest of the library you supply your own, legally obtained: an 8 KB system ROM, and any cartridge files you own. Connect your device and open it in Finder, or use the Files app. Drop cartridge files into the Vactrex folder and they appear in your library — no import step, no hidden storage, your own filenames kept. Organise them into subfolders if you like. Delete a file and the game disappears. ZIP archives work too, so files from an existing collection can go straight in without unpacking. Identical files are recognised as one game, however they are named. The app validates what you give it and tells you plainly if a file will not work, rather than failing later. CONTROLS On-screen controls sit over the game, with adjustable size and opacity. Volume and mute are in settings. Game controllers are supported. MFi, Xbox and PlayStation pads pair through iOS Bluetooth settings and are picked up automatically — and because the original console had an analog stick, an analog pad maps straight onto it. PRIVACY No accounts, no analytics, no network access, no data collected. Nothing leaves your device.

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Screenshots

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Build scope

Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.

Define the first version

Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.

Set boundaries

Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.

Check the hard parts

Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.

SUGGESTED BUILD STACK
BUILD KIT DIFFICULTY
Advanced

From the Build Kit assessment.

A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.