Feature spec
Goal: Send a clear invoice after finishing a job.
- Add a client, line items, a due date, and payment instructions.
- Preview the total before exporting a PDF.
- Keep an editable draft if export fails.
Some children love machines
$4.99 · In-app purchases
Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.
A product spec, screen plans, and build steps for your coding agent.
First kit free with a verified email
Combine features and design from your favorite apps.
Kit ready. Verify your email to download it.
Generating… usually about a minute.
What should your app do differently? Your note travels with the kit so your coding agent builds around your idea.
A product spec, phased build plan, differentiation notes, and screen references.
Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.
Goal: Send a clear invoice after finishing a job.
Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.
States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.
Hypothesis: Contractors need faster repeat invoices more than more templates.
First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.
The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.
Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.
JavaScript is required to complete mailbox verification.
Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.
Loading build analysis and prompts…
JavaScript is required to complete mailbox verification. Return to this prompt preview.
Affiliate link: CloneChart may earn a commission at no extra cost
These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.
Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.
Some children love machines. Really love them. Vacuums, diggers, street sweepers, leaf blowers. The pull of a motor doing one honest job, over and over. Calm Machines: Vacuums is built for those children. Your child builds a machine that belongs to them. Body, colour, wheels, eyes, a hat if they want one. They give it a name. Then they take it into a room with a floor that genuinely needs sweeping, and they sweep it. That is the whole game. One clear action, done properly, for as long as they like. WHAT IT NEVER DOES No timers, no lives, no game over. Nothing counts down and nothing tells a child they were too slow. No ads, no pop-ups between taps, no paywall sitting where the fun starts. Nothing is locked. Your child never meets a door they cannot open, never sees a toy they are not allowed to touch, and is never sent to find a grown-up before they can play. Everything in the game is theirs the moment it opens. No accounts, no sign-in, no data collected. Everything your child makes stays on your device. The game works with the wifi switched off. Points are real and always spendable. There are never more than two things to spend them on, one affordable now and one worth saving for, and saving is treated as warmly as buying. BUILT FOR SENSORY COMFORT Soft, muted colour throughout. No flashing, no sudden noise, no harsh high frequencies. Sound is one switch, in the same corner of every screen, so a child who needs quiet can have it in a single tap without hunting through a menu. Every button stays in the same place from screen to screen. Nothing moves, nothing hides, and the same room is ready to play again the second it ends. TWO MACHINES, TWO PLACES A room robot for the house, with six rooms and floors that get properly dirty. A pool cleaner for the water, with three pools and sand across the tile. Choosing the machine is how your child chooses where to play. WHO MADE IT Made by a parent of neurodivergent children, building what they wished had existed years ago. Calm Machines is play, not therapy. We make no clinical claims. One price, paid once, before you download. No subscriptions, no in-app purchases, no unlocks, nothing held back. There is no free trial. A trial that ends is a door closing in front of a child, and that is the one thing this game will not do. What you buy is the whole game, open from the first tap.
Written user reviews are not shown here. Check current App Store reviews >
Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.
Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.
Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.
Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.
From the Build Kit assessment.
A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.