App Overview

Breadbin icon

Breadbin

LASZLO DOBROVOLSZKI · Utilities

Breadbin is a Commodore 64 emulator for iPhone, iPad and Mac — written from scratch in Swift, every chip built from the original hardware documentation

$0.99 · In-app purchases

PRICE
$0.99
In-app purchases
BUSINESS MODEL
Paid
No overall Grossing estimate available
RATING
N/A
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Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.

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A product spec, screen plans, and build steps for your coding agent.

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What's included

A product spec, phased build plan, differentiation notes, and screen references.

  • START_HERE
  • AGENTS
  • EVIDENCE
  • SPEC
  • BUILD_PLAN
  • DIFFERENTIATION
  • skills/
  • screens/
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Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.

Feature spec

Goal: Send a clear invoice after finishing a job.

  • Add a client, line items, a due date, and payment instructions.
  • Preview the total before exporting a PDF.
  • Keep an editable draft if export fails.

Screen plan

Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.

States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.

Differentiate and validate

Hypothesis: Contractors need faster repeat invoices more than more templates.

First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.

The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.

Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.

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Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.

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App evidence

Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.

Screenshots

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App Store description

Breadbin is a Commodore 64 emulator for iPhone, iPad and Mac — written from scratch in Swift, every chip built from the original hardware documentation. Not a port, and not a wrapper around somebody else's emulator, original code from the first cycle to the last. YOU BRING THE ROMS Breadbin ships clean — no ROM images and no games, because they are not ours to give away. On first launch the app lists the three system files the machine needs (KERNAL, BASIC, character generator), shows which ones it has found, and imports them with a tap from the Files app. Dump them from hardware you own, or use freely licensed replacement ROMs — either way you are a minute from a READY prompt. Your files stay on your device. ACCURACY YOU CAN CHECK • Cycle-accurate 6510 processor — undocumented opcodes, NMOS decimal mode, per-cycle bus behaviour. Passes Klaus Dormann's 6502 functional test suite, the standard the emulator community measures against. • Cycle-based VIC-II video — bad lines, sprite DMA, the border unit, all eight graphics modes, raster interrupts. Raster-timing demos behave the way they should. • A real 1541 drive — its own processor, its own VIA chips, a rotating GCR bitstream with byte-ready wired exactly as the hardware does it. Fastloaders and copy-protected disks work here instead of hanging. • Both SID sound revisions, 6581 and 8580, built from the datasheet — including the mixer quirk that makes 4-bit sample playback audible on the 6581. DIAL A BULLETIN BOARD Breadbin carries an emulated SwiftLink modem bridged to the internet. Run a terminal program, pick a board from your phone book, and you are logged into a live BBS over TCP — telnet negotiation handled for you, PETSCII intact. The boards are still out there, and still busy. Your phone book is a plain text file you edit yourself. BUILT FOR THE DEVICE IN YOUR HAND • A touch keyboard laid out like the real machine, with national keycaps for Sweden/Finland, Denmark/Norway and Germany • On-screen joystick — analog stick or D-pad, placed where your thumb actually is, with autofire • 1351 proportional mouse — a trackpad on touch screens, a captured pointer on the Mac • Save states with thumbnails, so you can put the machine down mid-level • Display filters from razor-sharp pixels to a softened CRT look, with an adjustable border • Instant loading when you want it, true drive speed when the software demands it • Loads .prg, .d64, .g64, .t64, .p00 and .crt cartridge files • One purchase covers iPhone, iPad and Mac PAY ONCE, PLAY FOREVER No ads. No subscriptions. No in-app purchases. No account. And no data collection: no analytics, no tracking — nothing is collected, so there is nothing to sell, share or leak. The only network traffic Breadbin ever makes is the bulletin board you tell it to dial. Breadbin is not affiliated with, authorised by, or endorsed by the owners of the Commodore or Commodore 64 trademarks. It ships no Commodore software.

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Opportunities

AI-GENERATED OPPORTUNITY HYPOTHESES

These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.

Build scope

Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.

Define the first version

Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.

Set boundaries

Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.

Check the hard parts

Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.

SUGGESTED BUILD STACK
BUILD KIT DIFFICULTY

Not assessed in a Build Kit yet.

A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.