Feature spec
Goal: Send a clear invoice after finishing a job.
- Add a client, line items, a due date, and payment instructions.
- Preview the total before exporting a PDF.
- Keep an editable draft if export fails.
This application is a study tool for poker tournament players
Free · In-app purchases
Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.
A product spec, screen plans, and build steps for your coding agent.
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Combine features and design from your favorite apps.
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What should your app do differently? Your note travels with the kit so your coding agent builds around your idea.
A product spec, phased build plan, differentiation notes, and screen references.
Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.
Goal: Send a clear invoice after finishing a job.
Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.
States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.
Hypothesis: Contractors need faster repeat invoices more than more templates.
First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.
The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.
Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.
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Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.
Rork plan preview for TournamentStructureSlots: map the core Developer Tools workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
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These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.
Hypothesis 1
Assumption to check: Difficulty in managing tournament participant slots.
Validate with people who use this workflow before building.
Hypothesis 2
Assumption to check: Limited customization options for tournament types.
Validate with people who use this workflow before building.
Hypothesis 3
Assumption to check: Lack of user feedback and tutorials.
Validate with people who use this workflow before building.
Hypothesis 4
Assumption to check: No social sharing features.
Validate with people who use this workflow before building.
Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.
This application is a study tool for poker tournament players. It catalogues real blind structures for WSOP Main Event, WPT World Championship, online MTTs (Sunday Million $109), and turbo 9-max Sit & Go events, then exposes interactive tooling to inspect the math behind those structures. It is NOT a gambling product. There are no real-money deposits, no chip purchases, no wagering and no slot-machine-style outcomes. It only models the mathematical structure of competitive tournament poker for educational purposes Structure Comparison — side-by-side blind schedules, BB-stack collapse curves, ITM percentages and payout pyramids. • ICM Calculator — Malmuth-Harville ICM with adjustable players, stacks and payout schedules. See dollar equity, chip-vs-USD ratio and ICM pressure index for each seat. • Stage Strategy Cards — Early, Middle, Bubble and Final-Table playbooks with push/fold thresholds, open-raise ranges and ICM weight charts. • Case Library — annotated landmark tournament hands with full ICM breakdown and decision math. • PDF Export — every analysis screen exports a printable PDF preview for record-keeping or coaching ICM (Independent Chip Model) converts chip counts into expected dollar equity by enumerating every possible finishing order weighted by the probability of each player winning, given each stack size. This app implements the Malmuth-Harville recursion: P(player i finishes 1st) = stack_i / Σ stack_k The probability of placing 2nd, 3rd, etc. is computed recursively by removing the 1st-place winner and re-normalising remaining stacks. Each player's $-equity is then Σ_k P(i finishes k-th) × payout_k. ICM exposes how much of your chip-EV converts to real money — and where chip-EV trades poorly for $-EV (the bubble, final-table pay jumps).
Written user reviews are not shown here. Check current App Store reviews >
Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.
Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.
Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.
Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.
From the Build Kit assessment.
A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.