App Overview

Trees Hate You icon

Trees Hate You

Oleksandr Shchervak · Games

Hike through the worst forest full of the most horrible trees

$2.99 · In-app purchases

PRICE
$2.99
In-app purchases
BUSINESS MODEL
Paid
No overall Grossing estimate available
RATING
N/A
No ratings yet

Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.

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A product spec, screen plans, and build steps for your coding agent.

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What's included14 files

A product spec, phased build plan, differentiation notes, and screen references.

  • START_HERE
  • AGENTS
  • EVIDENCE
  • SPEC
  • BUILD_PLAN
  • DIFFERENTIATION
  • skills/
  • screens/
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Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.

Feature spec

Goal: Send a clear invoice after finishing a job.

  • Add a client, line items, a due date, and payment instructions.
  • Preview the total before exporting a PDF.
  • Keep an editable draft if export fails.

Screen plan

Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.

States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.

Differentiate and validate

Hypothesis: Contractors need faster repeat invoices more than more templates.

First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.

The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.

Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.

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Quick prompt

> SELECT BUILD PLATFORM:

Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.

// RORK SYSTEM PROMPT
Rork plan preview for Trees Hate You: map the core Games workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
            

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Opportunities

AI-GENERATED OPPORTUNITY HYPOTHESES

These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.

Hypothesis 1

Introduce varied levels and new obstacles to maintain engagement.

Assumption to check: Players may find the game repetitive over time.

Validate with people who use this workflow before building.

Hypothesis 2

Add social media integration for sharing achievements.

Assumption to check: Limited social features for sharing progress.

Validate with people who use this workflow before building.

Hypothesis 3

Develop onboarding flows to help new players understand game mechanics.

Assumption to check: Lack of tutorials for new players.

Validate with people who use this workflow before building.

Hypothesis 4

Implement tiered subscriptions and special events for limited-time offers.

Assumption to check: Difficulty in monetization strategies for in-app purchases.

Validate with people who use this workflow before building.

App evidence

Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.

App Store description

Hike through the worst forest full of the most horrible trees. Do not trust them. The trees will trick you. They will bully you. They will hurt you. If only you could find an axe... After a picnic in the woods, it's time to go home. But the nearby flora is determined to take you off course and make your life miserable. This is a rage game focused on traps and gags instead of precise platforming. There's a surprise around every corner. These trees are unfair, mean, and merciless. They will use your expectations against you to humiliate you. n this game, you can: - Be the victim of a variety of bullying methods - Get lost in several biomes as your journey goes terribly off course - Collect cool hats (or ugly hats, depending on your fashion sense) - Find an axe?

Written user reviews are not shown here. Check current App Store reviews >

Build scope

Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.

Define the first version

Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.

Set boundaries

Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.

Check the hard parts

Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.

SUGGESTED BUILD STACK
React Native
Expo
React Navigation
Zustand
React Native Reanimated
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BUILD KIT DIFFICULTY
Intermediate

From the Build Kit assessment.

A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.