App Overview

Crawl Tactics icon

Crawl Tactics

byungpil Mun · Games

Crawl Tactics is a game that combines classic turn-based tactics with rogue-like progression

$9.99 · In-app purchases

PRICE
$9.99
In-app purchases
BUSINESS MODEL
Paid
No overall Grossing estimate available
RATING
5.0
10 ratings · Top 5%

Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.

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Build Kit

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A product spec, screen plans, and build steps for your coding agent.

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What's included18 files

A product spec, phased build plan, differentiation notes, and screen references.

  • START_HERE
  • AGENTS
  • EVIDENCE
  • SPEC
  • BUILD_PLAN
  • DIFFERENTIATION
  • skills/
  • screens/
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Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.

Feature spec

Goal: Send a clear invoice after finishing a job.

  • Add a client, line items, a due date, and payment instructions.
  • Preview the total before exporting a PDF.
  • Keep an editable draft if export fails.

Screen plan

Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.

States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.

Differentiate and validate

Hypothesis: Contractors need faster repeat invoices more than more templates.

First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.

The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.

Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.

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Quick prompt

> SELECT BUILD PLATFORM:

Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.

// RORK SYSTEM PROMPT
Rork plan preview for Crawl Tactics: map the core Games workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
            

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Opportunities

AI-GENERATED OPPORTUNITY HYPOTHESES

These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.

Hypothesis 1

Offer more characters with unique skills and backstories.

Assumption to check: Lack of diverse character options

Validate with people who use this workflow before building.

Hypothesis 2

Introduce different game modes or challenges.

Assumption to check: Limited gameplay variety

Validate with people who use this workflow before building.

Hypothesis 3

Streamline the purchasing process and clarify item benefits.

Assumption to check: In-app purchase confusion

Validate with people who use this workflow before building.

Hypothesis 4

Adjust level difficulty to provide a more balanced experience.

Assumption to check: Difficulty spikes in levels

Validate with people who use this workflow before building.

App evidence

Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.

App Store description

Crawl Tactics is a game that combines classic turn-based tactics with rogue-like progression. In Dungeon Mode, explore procedurally generated maps that change every run and face challenging battles. In Quest Mode, develop your town, train mercenaries, and defend against increasingly powerful enemy invasions. # Game Features # * A True Tactical RPG Rather Than a Puzzle: - Crawl Tactics is not a puzzle-like tactics game focused on trick solutions, but a classic, orthodox turn-based strategy RPG designed for fans of traditional SRPGs. - It offers deep strategic gameplay that considers elevation, unit direction, weather, and terrain. * Growth, Customization, and Building Your Ideal Party - Freely customize a wide range of skills, equipment, classes, abilities, and appearances. - Characters can be developed endlessly through New Game Plus after clearing the base dungeon, and through the Reverse system, which allows class reset even after advancing to higher-tier classes. - Form your desired party composition, from solo play to full 8-unit battle parties. * Combat Utilizing Environment and Traps - Traps and terrain affect both you and your enemies. Set grass on fire, electrify enemies standing in water, and ignite poison clouds. - Push and throw mechanics allow dynamic interactions by moving objects or units. Knock enemies off cliffs, push them into blade traps, or roll boulders to deal damage. - Activate cannons and ballista traps to strike enemies from a distance. These traps can also trigger chain reactions for satisfying outcomes. * Challenging and Ever-Changing Dungeon Mode! - Dungeon Mode features exploration of dungeons composed of multiple rooms. - Both the dungeons and their battlefields are procedurally generated, offering varied and challenging experiences. - Diverse environments such as ruins, caves, catacombs, and forests appear, each with unique climates, monsters, and conditions. - Each dungeon includes NPCs that may be hostile or friendly, unique mercenaries, valuable items, and distinctive events such as sieges and defense battles. * Quest Mode Focused on Town Development and Character Growth - In Quest Mode, you build structures each turn to develop your town and hire multiple mercenaries to assign to quests of your choice. - Rewards vary depending on the type of quests completed each turn, and you can choose to increase difficulty, allowing for as much grinding as desired. - Large-scale battles are also available through town defense events against invading monsters that occur every set number of turns.

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Build scope

Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.

Define the first version

Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.

Set boundaries

Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.

Check the hard parts

Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.

SUGGESTED BUILD STACK
React Native
Expo
Supabase
Zustand
React Navigation
TypeScript
BUILD KIT DIFFICULTY
Advanced

From the Build Kit assessment.

A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.