App Overview

Colorever: Gem Art Puzzle icon

Colorever: Gem Art Puzzle

Oakever Games · Games

Colorever: a relaxing gem sorting puzzle where every tap reveals sparkling pixel art.

Free

PRICE
Free
No in-app purchases
BUSINESS MODEL
Free
No overall Grossing estimate available
RATING
★ 4.9
6,918 ratings · Top 5%

Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.

Build your own version

Build Kit

Make this idea yours

A product spec, screen plans, and build steps for your coding agent.

First kit free with a verified email

Add to a Remix

Combine features and design from your favorite apps.

Kit ready. Verify your email to download it.

What's included15 files

A product spec, phased build plan, differentiation notes, and screen references.

  • START_HERE
  • AGENTS
  • EVIDENCE
  • SPEC
  • BUILD_PLAN
  • DIFFERENTIATION
  • skills/
  • screens/
Preview a sample Build Kit No email needed

Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.

Feature spec

Goal: Send a clear invoice after finishing a job.

  • Add a client, line items, a due date, and payment instructions.
  • Preview the total before exporting a PDF.
  • Keep an editable draft if export fails.

Screen plan

Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.

States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.

Differentiate and validate

Hypothesis: Contractors need faster repeat invoices more than more templates.

First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.

The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.

Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.

JavaScript is required to complete mailbox verification.

Free quick prompt For a smaller starting point

Quick prompt

> SELECT BUILD PLATFORM:

Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.

// RORK SYSTEM PROMPT
Rork plan preview for Colorever: Gem Art Puzzle: map the core Games workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
            

Preview ready. Verify your email to reveal and copy the full prompt.

JavaScript is required to complete mailbox verification. Return to this prompt preview.

Continue in Rork copies the full prompt to your clipboard first, then opens Rork in a new tab.

Continue in Rork >

Affiliate link: CloneChart may earn a commission at no extra cost

App evidence

Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.

Screenshots

< Scroll to see more >
App Store description

Colorever: a relaxing gem sorting puzzle where every tap reveals sparkling pixel art. Tap a gem and watch its whole cluster glide home, one shining piece at a time, until a bright gem art picture is complete. No timers. No energy system. No fail screens. Just you, the gems, and a calm little puzzle you can always solve. HOW TO PLAY • Tap a gem, move a cluster. Every connected gem of the same color is picked up together, then flies to its matching space one by one. • Read the board. Each space shows the color of the gem it is waiting for. Match gem to space and it locks in with a satisfying click. • Use the tray. Two roomy rows hold the gems you are not ready to place yet, so sorting stays strategic, never frustrating. • Reveal the picture. Place the last gem and watch the full pixel art scene light up, saved forever in your gallery. WHY PLAYERS LOVE IT • Genuinely relaxing. No countdowns, no energy system, no pressure. Play one puzzle on a coffee break or twenty in a row. • Satisfying gem sorting. Move the colors around, organize the design, and watch order emerge one gem at a time. • Always solvable. Every level has a solution, so getting stuck is temporary, never fatal. • Gentle learning curve. The first puzzles teach themselves. Later boards are wide, layered and worth real thought. • Handy helpers. Extra tray space, undo, hints, and a smart tap that tidies up the easy gems for you. • Made to feel good. Crisp gems, glowing diamonds, soft sound and gentle haptics on every placement. • Play offline, anywhere. No connection needed. Pause mid-puzzle and pick up hours later, exactly where you left it. A GROWING GEM GALLERY Hundreds of pixel art pictures to complete — animals, food, flowers, cities and cozy little scenes — with fresh sets added regularly. Every finished picture joins your gallery, so your gem art collection keeps growing as you play. FOR FANS OF Gem sorting and color sort puzzles. Pixel art and coloring games. Diamond art and diamond painting. Zen brain games and calm logic puzzles. And if you love color by number, Colorever is a fresh twist on the same relaxing feeling. Take a breath. Tap a gem. Let the art shine.

Written user reviews are not shown here. Check current App Store reviews >

Opportunities

AI-GENERATED OPPORTUNITY HYPOTHESES

These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.

Hypothesis 1

Introduce new puzzles regularly to keep engagement high.

Assumption to check: Limited puzzle variety can lead to user boredom

Validate with people who use this workflow before building.

Hypothesis 2

Add social features for sharing completed puzzles and competing with friends.

Assumption to check: No social features for sharing progress

Validate with people who use this workflow before building.

Hypothesis 3

Implement a daily reward system for returning users.

Assumption to check: Lack of daily rewards can reduce user retention

Validate with people who use this workflow before building.

Hypothesis 4

Introduce difficulty levels to cater to different skill levels.

Assumption to check: No difficulty settings

Validate with people who use this workflow before building.

Build scope

Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.

Define the first version

Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.

Set boundaries

Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.

Check the hard parts

Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.

SUGGESTED BUILD STACK
React Native
Expo
react-navigation
react-native-gesture-handler
react-native-reanimated
@react-native-async-storage/async-storage
BUILD KIT DIFFICULTY
Intermediate

From the Build Kit assessment.

A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.