Feature spec
Goal: Send a clear invoice after finishing a job.
- Add a client, line items, a due date, and payment instructions.
- Preview the total before exporting a PDF.
- Keep an editable draft if export fails.
This is a post-apocalyptic ocean survival game where you will experience thrilling and innovative adventures and challenges!
Free
Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.
A product spec, screen plans, and build steps for your coding agent.
First kit free with a verified email
Combine features and design from your favorite apps.
Your first Build Kit is free with a verified email.
Generating… usually about a minute.
What should your app do differently? Your note travels with the kit so your coding agent builds around your idea.
A product spec, phased build plan, differentiation notes, and screen references.
Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.
Goal: Send a clear invoice after finishing a job.
Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.
States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.
Hypothesis: Contractors need faster repeat invoices more than more templates.
First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.
The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.
Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.
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Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.
Rork plan preview for Last Beacon: Survival: map the core Games workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
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These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.
Hypothesis 1
Assumption to check: Limited resource variety can make gameplay repetitive.
Validate with people who use this workflow before building.
Hypothesis 2
Assumption to check: Lack of tutorial or guidance for new players.
Validate with people who use this workflow before building.
Hypothesis 3
Assumption to check: Infrequent updates can lead to player drop-off.
Validate with people who use this workflow before building.
Hypothesis 4
Assumption to check: Limited social features reduce player engagement.
Validate with people who use this workflow before building.
Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.
This is a post-apocalyptic ocean survival game where you will experience thrilling and innovative adventures and challenges! As sea levels continue to rise, the world has been completely submerged. Humanity can only struggle to survive on scattered shelters drifting across the vast ocean. As the leader of the survivors, you must guide your people to search for supplies, build shelters, develop technology, repel invaders, and ultimately survive in this endless sea. Your leadership will determine success or failure. In this new era, endless possibilities await! [Core Gameplay] Build Ocean Shelters Construct and upgrade shelters at sea, gather and produce resources, and strengthen your base defenses. Exploration & Combat Dispatch fleets to explore unknown waters, uncover lost civilizations, and face unexpected battles at any moment. Alliances & Sea Dominance Join or create alliances, occupy sea fortresses, and compete for control of global ocean territories. Deep-Sea Crises Survive sudden disasters, colossal sea monsters, and ruthless pirates threatening your existence. [Follow Us] Game Website: https://www.lastbeacon.net Facebook: https://www.facebook.com/LastBeaconSurvival/ Discord: https://discord.gg/B8TQSkFtHK
Written user reviews are not shown here. Check current App Store reviews >
Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.
Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.
Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.
Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.
Not assessed in a Build Kit yet.
A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.