Feature spec
Goal: Send a clear invoice after finishing a job.
- Add a client, line items, a due date, and payment instructions.
- Preview the total before exporting a PDF.
- Keep an editable draft if export fails.
TURN YOUR CITY INTO A GIANT GAME
Free
Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.
A product spec, screen plans, and build steps for your coding agent.
First kit free with a verified email
Combine features and design from your favorite apps.
Your first Build Kit is free with a verified email.
Generating… usually about a minute.
What should your app do differently? Your note travels with the kit so your coding agent builds around your idea.
A product spec, phased build plan, differentiation notes, and screen references.
Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.
Goal: Send a clear invoice after finishing a job.
Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.
States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.
Hypothesis: Contractors need faster repeat invoices more than more templates.
First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.
The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.
Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.
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Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.
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Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.
TURN YOUR CITY INTO A GIANT GAME HideZone brings Hide & Seek and other real-life multiplayer games outside. Use live GPS to play with your friends across parks, neighborhoods, forests, downtown streets, and anywhere else you want to play. Create a private game, invite your friends, and choose your game mode. Hide, hunt, chase, survive, and see who can outsmart everyone else. GAME MODES ● Hide & Seek: The classic game with a shrinking zone. Stay hidden and keep moving while Seekers track you down. ● Zombie Infection: One player starts as Patient Zero. Every tag creates a new zombie until survivors grab the antidote in the Cure Zone. ● Chase / Manhunt: High-speed real-life chase. Seekers only get a vague search circle instead of an exact location, making every pursuit unpredictable. ● Assassin: Everyone gets one secret target. Eliminate your mark to inherit theirs until only one player remains. ● Freeze Tag: Get tagged and freeze in place with your location revealed. Teammates must reach you to thaw you back into the game. ● Bomb Tag: Hot potato with a ticking bomb. Tag another player to pass it on before the fuse runs out, or you’re out. The last player standing wins. ● Mr. X Hunt: Mr. X sees all Detectives live on the map, while Detectives only receive periodic location pings. Coordinate and corner Mr. X before time runs out. ● Sardines: Reverse Hide & Seek. One player hides and everyone searches. When you find them, hide with them until one searcher is left. ● Murder Mystery: One player is secretly the Murderer. Complete GPS tasks for clues and eliminate suspects, but pick wrong and you both lose. ● Meteor Escape: Meteors strike across the map. Stay on the move, avoid the blast zones, and be the last player standing. ITEMS THAT CHANGE THE GAME ● Scanner: Reveal enemy locations for a short time. ● Decoy: Place a fake GPS ping on the map and send your opponents in the wrong direction. ● Proximity Mine: Place a digital trap and get alerted when someone walks into it. ● Ghost Mode: Temporarily disappear from GPS and set up an ambush. ● Zone Mover: Move the game zone and force players out of their hiding spots. ● And more: Discover new ways to trick, track, and outplay your opponents. PLAY WITH YOUR FRIENDS ● Live GPS: Real-time location tracking designed for outdoor multiplayer games. ● Private Lobbies: Create your own game and invite 2 to 100+ players with a Lobby ID. ● Crossplay: Play together regardless of which phone everyone uses. ● No Account Required: Start playing without signing up. ● Privacy First: Your location data is deleted when the match ends. ● No Pay-to-Win: Winning comes down to skill, strategy, stamina, and teamwork. From classic Hide & Seek to GPS manhunts, zombie infections, Assassin matches, and more, HideZone gives you a whole collection of real-life games to play with friends. Grab your friends, head outside, and let the hunt begin. Terms of Use: https://dramiley.dev/terms_detailed.html?platform=ios
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These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.
Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.
Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.
Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.
Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.
Not assessed in a Build Kit yet.
A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.