App Overview

Kingdom Rush 6: Genesis TD icon

Kingdom Rush 6: Genesis TD

Ironhide S.A. · Games

The Kingdom has fallen

$6.99

OVERALL US RANK
#36
Paid · all categories
REVENUE (Est)
$267K/mo
$155K - $380K
RATING
★ 4.8
2,843 ratings · Top 5%

Evidence scope: #36 is the current overall US Paid chart position. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.

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A product spec, screen plans, and build steps for your coding agent.

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What's included15 files

A product spec, phased build plan, differentiation notes, and screen references.

  • START_HERE
  • AGENTS
  • EVIDENCE
  • SPEC
  • BUILD_PLAN
  • DIFFERENTIATION
  • skills/
  • screens/
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Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.

Feature spec

Goal: Send a clear invoice after finishing a job.

  • Add a client, line items, a due date, and payment instructions.
  • Preview the total before exporting a PDF.
  • Keep an editable draft if export fails.

Screen plan

Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.

States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.

Differentiate and validate

Hypothesis: Contractors need faster repeat invoices more than more templates.

First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.

The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.

Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.

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> SELECT BUILD PLATFORM:

Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.

// RORK SYSTEM PROMPT
Rork plan preview for Kingdom Rush 6: Genesis TD: map the core Games workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
            

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App evidence

Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.

Screenshots

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App Store description

The Kingdom has fallen. Time has turned back. And the only way to save the future is to defend the past. Welcome to Kingdom Rush 6: Genesis The legendary tower defense saga by Ironhide Game Studio returns. Travel back to the dawn of Linirea, recruit the heroes who built the kingdom, and stop a young Vez'nan before darkness takes hold. A PREQUEL, REWRITTEN Return to the original Kingdom Rush lands at a time when legends were just beginning. Walk through known battlefields and uncover the moment everything went wrong. 15 TOWERS, ENDLESS STRATEGIES Archers, mages, barracks, artillery, every tower has a specialty, and the real game is the synergy between them. Build your defense, lock the lane, watch the wave break. 12 LEGENDARY HEROES Take two heroes into each battle and combine their abilities. Familiar Linirean champions return to your side, fighting beside you like the old days, and a few faces you're about to meet for the first time. 9 POWERFUL SPELLS Equip a loadout of spells and unleash them at the moment that matters, meteor showers, powerful reinforcements, battlefield-wide control. Save them for the bosses. You'll need them! 18 HANDCRAFTED CAMPAIGN STAGES Cross three landscapes of early Linirea, from the Citadel to the Stormcloud Depths and the far away lands of Arcania. Face 40+ enemies across 5 distinct races, and 6 colossal bosses standing between you and the future. THE PLOT THICKENS. More lore, more callbacks, and the Kingdom Rush humor that made you fall in love with Linirea in the first place. GAME MODES, ACHIEVEMENTS, AND EASTER EGGS For the ones who like to 100% everything: 50+ achievements, harder modes if you're feeling brave, and easter eggs we had way too much fun hiding. OFFLINE, ANYWHERE Defend the realm on the bus, on a plane, in a tower of your own. No connection required. Defend the past to change the future. Join the millions of players who have rallied to Linirea since 2011.

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Opportunities

AI-GENERATED OPPORTUNITY HYPOTHESES

These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.

Hypothesis 1

Introduce new tower types with unique abilities and strategies.

Assumption to check: Limited tower variety can lead to repetitive gameplay

Validate with people who use this workflow before building.

Hypothesis 2

Implement cooperative multiplayer modes for shared strategy.

Assumption to check: Lack of multiplayer options

Validate with people who use this workflow before building.

Hypothesis 3

Offer difficulty settings or adaptive difficulty to cater to various skill levels.

Assumption to check: Difficulty spikes in certain levels may frustrate users

Validate with people who use this workflow before building.

Hypothesis 4

Enhance onboarding with comprehensive tutorials and tooltips for new players.

Assumption to check: In-game tutorials are often insufficient

Validate with people who use this workflow before building.

Build scope

Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.

Define the first version

Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.

Set boundaries

Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.

Check the hard parts

Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.

SUGGESTED BUILD STACK
React Native
Expo
Supabase
React Navigation
React Native Reanimated
BUILD KIT DIFFICULTY
Advanced

From the Build Kit assessment.

A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.