App Overview

Knightica icon

Knightica

Goblinz Studio SAS · Games

Knightica is a turn-based roguelike auto-battler where you lead an army of powerful units

$4.99

PRICE
$4.99
No in-app purchases
BUSINESS MODEL
Paid
No overall Grossing estimate available
RATING
4.0
20 ratings · Top 30%

Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.

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Build Kit

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A product spec, screen plans, and build steps for your coding agent.

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What's included15 files

A product spec, phased build plan, differentiation notes, and screen references.

  • START_HERE
  • AGENTS
  • EVIDENCE
  • SPEC
  • BUILD_PLAN
  • DIFFERENTIATION
  • skills/
  • screens/
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Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.

Feature spec

Goal: Send a clear invoice after finishing a job.

  • Add a client, line items, a due date, and payment instructions.
  • Preview the total before exporting a PDF.
  • Keep an editable draft if export fails.

Screen plan

Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.

States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.

Differentiate and validate

Hypothesis: Contractors need faster repeat invoices more than more templates.

First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.

The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.

Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.

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Free quick prompt For a smaller starting point

Quick prompt

> SELECT BUILD PLATFORM:

Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.

// RORK SYSTEM PROMPT
Rork plan preview for Knightica: map the core Games workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
            

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Opportunities

AI-GENERATED OPPORTUNITY HYPOTHESES

These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.

Hypothesis 1

Implement regular content updates and seasonal events to keep players engaged.

Assumption to check: Limited game content and quests can lead to user boredom.

Validate with people who use this workflow before building.

Hypothesis 2

Provide adjustable difficulty settings and player feedback mechanisms.

Assumption to check: Difficulty balancing gameplay can frustrate players.

Validate with people who use this workflow before building.

Hypothesis 3

Introduce cooperative or competitive multiplayer modes to enhance community.

Assumption to check: Lack of multiplayer features reduces social interaction.

Validate with people who use this workflow before building.

App evidence

Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.

App Store description

Knightica is a turn-based roguelike auto-battler where you lead an army of powerful units. Recruit, place, and command your troops to free the Kingdoms. Discover fantastic synergies, gather demonic souls, face dangerous monsters, and lead your army to victory! ASSEMBLE YOUR ARMY It's up to you to enlist units of all shapes and sizes and make them work together! Arrange, rotate, and place them wisely to maximize their unique talents. Will you lead an army of undead or put your trust in the magician's guild? YOUR CHOICES MATTER Choose your commander, troops, and items, and decide what path to take. Is stopping at this strange shop worthwhile, or should you test your army against an elite demon instead? Every run presents new opportunities to experiment with powerful combinations, ensuring no two adventures are ever the same. FIND YOUR OWN STRATEGY Upgrade your troops, swarm your enemies, search for the perfect ally, or focus on your economy. It's up to you to find the best way to use the enchants, troops, and demonic souls at your disposal. CONQUER THE KINGDOMS Lead your army through increasingly difficult worlds, adapt, and overcome many situations with varied enemies and terrifying bosses using unique demonic tactics. Prove your valor against legendary commanders in the Arena, facing many different strategies or face endless waves of demons to prove everyone how long you can survive.

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Screenshots

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Build scope

Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.

Define the first version

Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.

Set boundaries

Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.

Check the hard parts

Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.

SUGGESTED BUILD STACK
React Native
Expo
React Navigation
Firebase
Redux
React Native Reanimated
BUILD KIT DIFFICULTY
Intermediate

From the Build Kit assessment.

A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.