App Overview

hololive Dreams icon

hololive Dreams

QualiArts, Inc. · Games

The first official hololive mobile game『hololive Dreams (holodori)』 is here, featuring a rhythm & RPG gameplay!

Free · In-app purchases

PRICE
Free
In-app purchases
BUSINESS MODEL
Freemium
No overall Grossing estimate available
RATING
4.9
5,063 ratings · Top 5%

Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.

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What's included18 files

A product spec, phased build plan, differentiation notes, and screen references.

  • START_HERE
  • AGENTS
  • EVIDENCE
  • SPEC
  • BUILD_PLAN
  • DIFFERENTIATION
  • skills/
  • screens/
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Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.

Feature spec

Goal: Send a clear invoice after finishing a job.

  • Add a client, line items, a due date, and payment instructions.
  • Preview the total before exporting a PDF.
  • Keep an editable draft if export fails.

Screen plan

Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.

States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.

Differentiate and validate

Hypothesis: Contractors need faster repeat invoices more than more templates.

First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.

The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.

Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.

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Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.

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Rork plan preview for hololive Dreams: map the core Games workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
            

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Opportunities

AI-GENERATED OPPORTUNITY HYPOTHESES

These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.

Hypothesis 1

Introduce more diverse mini-games and regular updates.

Assumption to check: Limited game variety can lead to boredom.

Validate with people who use this workflow before building.

Hypothesis 2

Offer more value in free content to balance monetization.

Assumption to check: In-app purchases feel aggressive.

Validate with people who use this workflow before building.

Hypothesis 3

Implement a comprehensive tutorial system.

Assumption to check: May have a steep learning curve for new users.

Validate with people who use this workflow before building.

Hypothesis 4

Integrate more community-driven events and leaderboard features.

Assumption to check: Social features are limited.

Validate with people who use this workflow before building.

App evidence

Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.

App Store description

The first official hololive mobile game『hololive Dreams (holodori)』 is here, featuring a rhythm & RPG gameplay! Centered around rhythm games, the game includes a variety of content such as theme park development and mini-games! Over 50 hololive members make an appearance, and the initial tracklist will include 150+ songs! A game that both hololive fans and newcomers can enjoy. The way you play is entirely up to you! ▼A full-fledged rhythm game▼ Enjoy a genuine rhythm game based on official music videos and live concert videos! The game features an ""Original Chart"" function, allowing you to make and share your own original charts! ・Extremely challenging, hardcore charts for dedicated players! ・Charts filled with love for the talents! ・Fun and quirky charts that everyone can enjoy together! And more! You are the limit! Play with charts created by players from all around the world, and experience endless fun! Even if you're not good at rhythm games, you can enjoy it worry-free with the auto-play feature! Aim for higher scores by training and organizing your talents! ▼A wide variety of over 150 songs at launch!▼ From hololive songs to cover songs! The lineup includes everything from the latest hits to classic tracks! hololive songs ・BIBBIDIBA ・Shiny Smily Story ・BLUE CLAPPER And more! Cover songs ・The Brave ・Megitsune ・Watashi no Ichiban Kawaiitokoro And more! ▼The game is set in a theme park▼ hololive members have arrived to an uninhabited island floating somewhere in the world. And you will need to team up with them to develop your very own dream theme park! Play rhythm games and mini-games to complete quests and expand your theme park! Also, by completing holomem Quests, you can unlock and add more playable talents! Unlock your favorite holomem and build your dream theme park! Many facilities full of hololive’s unique charm will also take the stage! Experience an original story unique to this game! Aim to complete your dream theme park! ▼Mini-games. Solo or with everyone!▼ The game will include a variety of mini-games that can be enjoyed alone or with friends! Have fun with everyone or compete against others! Includes mini-games with simple controls, so even those who struggle with tricky actions can enjoy them! A wide lineup ranging from casual games you can play in a short time, to challenging, hardcore games you'll want to keep replaying! Earn rewards by playing, and use them to speed up the talent’s growth and theme park development! ▼Official website: https://www.hololive-dreams.com/en ▼Terms of Service: https://www.hololive-dreams.com/en/terms/ ▼Privacy Policy: https://qualiarts.jp/privacy ▼Ⓒ COVER / Ⓒ QualiArts, Inc. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Powered by Live2D

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Screenshots

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Build scope

Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.

Define the first version

Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.

Set boundaries

Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.

Check the hard parts

Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.

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From the Build Kit assessment.

A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.