App Overview

VoidLink - Extreme icon

VoidLink - Extreme

伟敏 张 · Games

VoidLink is a project developed & maintained by Sunshine - Moonlight game streaming community players

$1.49

PRICE
$1.49
No in-app purchases
BUSINESS MODEL
Paid
No overall Grossing estimate available
RATING
★ 4.6
95 ratings · Top 15%

Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.

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A product spec, screen plans, and build steps for your coding agent.

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What's included

A product spec, phased build plan, differentiation notes, and screen references.

  • START_HERE
  • AGENTS
  • EVIDENCE
  • SPEC
  • BUILD_PLAN
  • DIFFERENTIATION
  • skills/
  • screens/
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Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.

Feature spec

Goal: Send a clear invoice after finishing a job.

  • Add a client, line items, a due date, and payment instructions.
  • Preview the total before exporting a PDF.
  • Keep an editable draft if export fails.

Screen plan

Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.

States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.

Differentiate and validate

Hypothesis: Contractors need faster repeat invoices more than more templates.

First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.

The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.

Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.

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Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.

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App evidence

Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.

Screenshots

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App Store description

VoidLink is a project developed & maintained by Sunshine - Moonlight game streaming community players. After long term development and iterations, it has been refined into a powerful and feature rich game streaming tool. More details about VoidLink including our community support is available on the app support web page. Key Features of VoidLink 1. Better performance - VoidLink's standard video rendering pipeline delivers unparalleled streaming performance and reference-grade HDR accuracy. Check our app support web page for details. - Supports YUV 4:4:4 streaming (requires device hardware decoding). - Picture‑in‑picture mode supported (iOS15+) —stream in the background without interruption. 2. High-performance frame-interpolated streaming with HDR support: - Supports stable 60 → 120 FPS frame-interpolated streaming on at least A15 and newer devices 3. Drawing Toolkit: Toolkit built for drawing: better stroke transmission, pro-level pressure curve mapping, double-tap and squeeze shortcuts, exclusive on-screen buttons. (Basic stylus support remains available without purchasing the Drawing Toolkit) 4. External controller support - Radial menu and global controller navigation, covering 95% of app settings and operations for gamepad streamers. Enjoy a handheld-like experience without touching the screen! - Super fun! VoidLink brings the first-ever [Gamepad Visual Feedback Overlay] to the game streaming community. - Specify controller mapping as Xbox360 or DualShock 4. - User-defined controller mouse mode. - User-defined gyro toggle & hold button. - Controllers can be connected anytime during streaming. - DS4 Gyroscope mapping. 5. Advanced touch support - Smooth, reliable multi‑touch passthrough. - The app introduces a multi‑Touch game fine‑tuning feature for games with native mobile UI on PC. - Simulated mouse click, double click, right‑click, drag, etc., with adjustable pointer sensitivity. 6. Powerful on-screen widgets - Button widget includes: controller, keyboard, mouse, gyro control, functional (settings menu, soft keyboard, etc.) - Supports grouping, layering, collapsing, and expanding on-screen widgets. - Widget group is able to import complete layouts for quick reuse. - Supports combo buttons, button macros, button+touchpad hybrid widgets - Touchpad widget that enables mobile style gaming. - Auto tap timer for each button widgets - Visual and haptic feedback supported (requires device with vibration motor). - Customize on-screen widget & layout—adjust size, shape, border, transparency, sensitivity, labels, and more. - Import/export on-screen widget layouts for sharing configurations across devices. 7. Powerful motion control - Directly maps built-in gyro or external gamepad gyro to mouse or controller stick, no need for third party PC software for motion control mapping - Works with on-screen gyro control button “GYRO” & “GYROPAUSE” or user-defined physical controller buttons. 8. Haptic engine selection (iOS 13+) - Auto: rumbles iPhone when controller does not support rumbling. Able to rumble iPhone when using on-screen widget control while no physical controller is connected. - swap rumbling left & right handle motor on controller Note: external controller rumbling supported on iOS 14+. 9. Microphone redirection - Support for microphone redirection with Sunshine-Foundation. 10. Changing bitrate upper limit without disconnecting - Bitrate upper limit can be adjusted without disconnecting when working with Sunshine-Foundation. Note: check out our technical support page for more details about Sunshine-Foundation 11. Full portrait‑mode support - Streaming content and on‑screen widgets adapt to portrait orientation: automatic resolution and widget layout adjustment 12. External display support: duplicate or external display only

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Opportunities

AI-GENERATED OPPORTUNITY HYPOTHESES

These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.

Build scope

Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.

Define the first version

Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.

Set boundaries

Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.

Check the hard parts

Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.

SUGGESTED BUILD STACK
BUILD KIT DIFFICULTY

Not assessed in a Build Kit yet.

A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.