Feature spec
Goal: Send a clear invoice after finishing a job.
- Add a client, line items, a due date, and payment instructions.
- Preview the total before exporting a PDF.
- Keep an editable draft if export fails.
"How Many Dudes?" is a roguelike dudebuilder that's all about game-breaking synergies and simulated chaos
$9.99 · In-app purchases
Evidence scope: #38 is the current overall US Paid chart position. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.
A product spec, screen plans, and build steps for your coding agent.
First kit free with a verified email
Combine features and design from your favorite apps.
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Generating… usually about a minute.
What should your app do differently? Your note travels with the kit so your coding agent builds around your idea.
A product spec, phased build plan, differentiation notes, and screen references.
Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.
Goal: Send a clear invoice after finishing a job.
Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.
States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.
Hypothesis: Contractors need faster repeat invoices more than more templates.
First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.
The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.
Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.
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Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.
Rork plan preview for How Many Dudes?: map the core Games workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
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These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.
Hypothesis 1
Assumption to check: Repetitive gameplay can lead to boredom.
Validate with people who use this workflow before building.
Hypothesis 2
Assumption to check: Limited social features for sharing results.
Validate with people who use this workflow before building.
Hypothesis 3
Assumption to check: Difficulty in accurately estimating scores can frustrate users.
Validate with people who use this workflow before building.
Hypothesis 4
Assumption to check: High price point may deter users.
Validate with people who use this workflow before building.
Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.
"How Many Dudes?" is a roguelike dudebuilder that's all about game-breaking synergies and simulated chaos. RECRUIT YOUR DUDES Welcome to the Dude Ranch, where you recruit and manage your ever-expanding army of Dudes. ‣ Choose from a wild cast of 42 Unique Dudes across 6 Dude Families: Undead Dudes, Employed Dudes, Warrior Dudes, Fantasy Dudes, Sci-Fi Dudes, and Action Dudes. ‣ Setup your Team to mix and match Dude Types and form ridiculous synergies - like Zombie Dudes who explode when struck by enemies, Ninja Dudes who throw a barrage of Shurikens, or Cowboy dudes who lasso other Dudes out of danger. ‣ More than 850,000 Team compositions means there's tons of strategies and overpowered combos to discover. SYNERGY! TACTICS! MAYHEM! Create game-breaking synergies with your choice of Dudes, Trinkets, and Relics. ‣ Collect hundreds of Dude Relics that warp the rules of battle. Make your Wizard Dudes fling a volley of fireballs when they move, your Ninja Dudes enter stealth when in danger, or your Finance Dudes generate cash with a life insurance policy on your other Dudes. ‣ Defeat Act Bosses to earn Trinkets - powerful items assigned to a Dude Type that enable game breaking strategies. Should you give your Wizard Dudes ADHD, or give your Samurai Dudes a Taser? It's up to you! ‣ Choose your Dudes wisely. Each Dude has their place in battle, from dishing out damage to tanking it to commanding other Dudes. Find the right balance between offense and defense, and see if your team can make it all the way to the final act. ABSURD CHALLENGES Face escalating enemy waves—from toddlers to wolves to gorillas to gods! ‣ Conquer boss fights that test your team’s synergy (and your sanity). ‣ Defeat bosses to earn Silver and Gold stars for each Dude, and see if you can master them all! FEATURES ‣ Strategic roguelike autobattler full of game-breaking synergies ‣ 42 Unique Dude Types to recruit and build out your team ‣ Hundreds of Relics, Trinkets, and Wandering Dude events that completely reshape each run ‣ Three Tiers of Challenge, each with additional unique enemies and epic boss battles ‣ Game modes like The Daily Dude and Ensemble Mode, which allows for pre-selecting your dream team ‣ Infinite replayability and absurdity
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Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.
Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.
Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.
Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.
From the Build Kit assessment.
A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.