App Overview

Gothic Classic icon

Gothic Classic

THQ Nordic Mobile GmbH · Games

Experience the award-winning masterpiece that revolutionized role-playing games

$10.99

PRICE
$10.99
No in-app purchases
BUSINESS MODEL
Paid
No overall Grossing estimate available
RATING
★ 4.6
42 ratings · Top 15%

Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.

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Build Kit

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A product spec, screen plans, and build steps for your coding agent.

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What's included16 files

A product spec, phased build plan, differentiation notes, and screen references.

  • START_HERE
  • AGENTS
  • EVIDENCE
  • SPEC
  • BUILD_PLAN
  • DIFFERENTIATION
  • skills/
  • screens/
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Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.

Feature spec

Goal: Send a clear invoice after finishing a job.

  • Add a client, line items, a due date, and payment instructions.
  • Preview the total before exporting a PDF.
  • Keep an editable draft if export fails.

Screen plan

Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.

States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.

Differentiate and validate

Hypothesis: Contractors need faster repeat invoices more than more templates.

First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.

The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.

Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.

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> SELECT BUILD PLATFORM:

Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.

// RORK SYSTEM PROMPT
Rork plan preview for Gothic Classic: map the core Games workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
            

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App evidence

Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.

Screenshots

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App Store description

Experience the award-winning masterpiece that revolutionized role-playing games. Return to the penal colony of Khorinis in the iconic, dark-fantasy RPG that pioneered fully simulated open worlds. Gothic redefined the genre by introducing a completely seamless, living ecosystem where every non-player character follows a strict 24-hour daily routine. Watch citizens work, eat, sleep, and dynamically react to your actions in a world that operates independently of your presence. Thrown into a lawless prison under an impenetrable magical barrier, you begin as an absolute nobody. In this brutal environment, you must quickly secure raw power and make critical political choices to survive. Align with one of three distinct convict factions, each boasting their own political agendas and unique armors. Your decisions actively reshape the balance of power inside the colony and dictate your ultimate path to freedom. Master a revolutionary, hands-on progression system that eschews abstract menus. Seek out physical trainers in the wilderness to learn combat stances that visually evolve your fighting style from awkward recruit to lethal master. OPTIMIZED FOR MOBILE * Tailor-Made Touch Controls: Navigate the rugged terrain and engage in high-stakes combat with layout options crafted specifically for touch screens. * Gamepad Compatibility: Connect your favorite controller for a high-precision, traditional console gameplay experience. * Cloud Saves & Game Center: Protect your progress across devices and track your accomplishments on the go.

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Opportunities

AI-GENERATED OPPORTUNITY HYPOTHESES

These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.

Hypothesis 1

Offer deep customization features for characters.

Assumption to check: Limited character customization options

Validate with people who use this workflow before building.

Hypothesis 2

Incorporate diverse quest types and narrative branches.

Assumption to check: Potentially repetitive quests

Validate with people who use this workflow before building.

Hypothesis 3

Introduce a freemium model with a limited free version.

Assumption to check: High initial cost with no free trial

Validate with people who use this workflow before building.

Hypothesis 4

Optimize gameplay and graphics for lower-end devices.

Assumption to check: Performance issues on older devices

Validate with people who use this workflow before building.

Build scope

Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.

Define the first version

Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.

Set boundaries

Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.

Check the hard parts

Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.

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BUILD KIT DIFFICULTY
Advanced

From the Build Kit assessment.

A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.