App Overview

Tomb Raider™ icon

Tomb Raider™

Feral Interactive Ltd · Games

READ BEFORE BUYING: Please expand this description and read the full list of supported devices below to confirm that your device is supported.

$19.99 · In-app purchases

PRICE
$19.99
In-app purchases
BUSINESS MODEL
Paid
No overall Grossing estimate available
RATING
4.8
337 ratings · Top 5%

Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.

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Build Kit

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A product spec, screen plans, and build steps for your coding agent.

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What's included18 files

A product spec, phased build plan, differentiation notes, and screen references.

  • START_HERE
  • AGENTS
  • EVIDENCE
  • SPEC
  • BUILD_PLAN
  • DIFFERENTIATION
  • skills/
  • screens/
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Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.

Feature spec

Goal: Send a clear invoice after finishing a job.

  • Add a client, line items, a due date, and payment instructions.
  • Preview the total before exporting a PDF.
  • Keep an editable draft if export fails.

Screen plan

Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.

States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.

Differentiate and validate

Hypothesis: Contractors need faster repeat invoices more than more templates.

First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.

The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.

Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.

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Quick prompt

> SELECT BUILD PLATFORM:

Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.

// RORK SYSTEM PROMPT
Rork plan preview for Tomb Raider™: map the core Games workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
            

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Opportunities

AI-GENERATED OPPORTUNITY HYPOTHESES

These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.

Hypothesis 1

Offer a free trial or demo level to attract users.

Assumption to check: High price point compared to other games

Validate with people who use this workflow before building.

Hypothesis 2

Add more customization options for characters to enhance user engagement.

Assumption to check: Limited character customization

Validate with people who use this workflow before building.

Hypothesis 3

Introduce varied challenges and environments to keep gameplay fresh.

Assumption to check: Repetitive gameplay elements

Validate with people who use this workflow before building.

Hypothesis 4

Implement co-op gameplay or competitive modes to increase replay value.

Assumption to check: Lack of multiplayer features

Validate with people who use this workflow before building.

App evidence

Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.

App Store description

READ BEFORE BUYING: Please expand this description and read the full list of supported devices below to confirm that your device is supported. Before there was the Tomb Raider, there was Lara Croft; twenty-one years old and shipwrecked on her first archaeological expedition. To escape the mysterious isle of Yamatai, she must push far beyond her limits, leave innocence behind and be reborn a legend. Explore Yamatai’s ancient ruins, unlock its riddles and fight for survival against its murderous inhabitants. Tomb Raider for iOS is the complete adventure, expertly adapted for mobile. Play it your way, whether using intuitive touchscreen controls, mouse & keyboard, or your favourite gamepad. TOMB RAIDER COMPLETE AND UNCUT Lara’s first AAA outing on iOS arrives without compromise — packed with exploration, intense firefights, puzzles and Challenge Tombs. OVERCOME THE ODDS Unlock skills, hunt for materials, and craft equipment to take Lara from desperate survivor to master adventurer. UNCOVER A LOST KINGDOM Discover lost relics and ancient scrolls to unravel the mysteries of Yamatai and the cultists who prowl its depths. INCLUDES BONUS CONTENT Tomb Raider for iOS comes with 12 DLC packs, including Skills, Weapon Upgrades and a variety of skins for Lara, plus a bonus Challenge Tomb. TAILORED TO iOS Includes gyroscopic motion-aim on supported devices, as well as optimisation presets for improved performance or visuals. === Tomb Raider requires iOS 18 or later. You need 11GB of free space on your device, though we recommend at least double this to avoid initial installation issues. Supported iPhones: • iPhone XS / XS Max and later • iPhone SE - 3rd Generation (2022) • iPhone Air Supported iPads: • iPad - 10th Generation (2022) and later • iPad mini - 6th Generation (2021) and later • iPad Air - 4th Generation (2020) and later • iPad Pro - 3rd Generation (2018) and later • If you require assistance, please contact our support team at [email protected] © 2026 Crystal Dynamics group of companies. All rights reserved. TOMB RAIDER, LARA CROFT, CRYSTAL DYNAMICS, the CRYSTAL DYNAMICS logo, EIDOS, and the EIDOS logo are trademarks of the Crystal Dynamics and Eidos Interactive Corp. group of companies. Developed for and published on iOS by Feral Interactive Ltd. iOS and the iOS logo are trademarks of Apple Inc, registered in the U.S. and other countries. Feral and the Feral logo are trademarks of Feral Interactive Ltd. All other trademarks are the properties of their respective owners. All rights reserved. Rated 18+ by the Indonesia Game Rating System (IGRS)

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Build scope

Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.

Define the first version

Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.

Set boundaries

Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.

Check the hard parts

Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.

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BUILD KIT DIFFICULTY
Expert

From the Build Kit assessment.

A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.