Feature spec
Goal: Send a clear invoice after finishing a job.
- Add a client, line items, a due date, and payment instructions.
- Preview the total before exporting a PDF.
- Keep an editable draft if export fails.
GenZD supports running games using the open-source idTech 1 game engine for iOS, and supports running its "WAD" game files as well as community-developed "MOD" files, all rendered natively using modern technology
$2.99 · In-app purchases
Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.
A product spec, screen plans, and build steps for your coding agent.
First kit free with a verified email
Combine features and design from your favorite apps.
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Generating… usually about a minute.
What should your app do differently? Your note travels with the kit so your coding agent builds around your idea.
A product spec, phased build plan, differentiation notes, and screen references.
Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.
Goal: Send a clear invoice after finishing a job.
Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.
States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.
Hypothesis: Contractors need faster repeat invoices more than more templates.
First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.
The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.
Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.
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Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.
Rork plan preview for GenZD: map the core Entertainment workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
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These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.
Hypothesis 1
Assumption to check: Limited content variety compared to competitors
Validate with people who use this workflow before building.
Hypothesis 2
Assumption to check: Inconsistent video playback quality
Validate with people who use this workflow before building.
Hypothesis 3
Assumption to check: Poor offline download management
Validate with people who use this workflow before building.
Hypothesis 4
Assumption to check: Lack of social sharing features
Validate with people who use this workflow before building.
Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.
GenZD supports running games using the open-source idTech 1 game engine for iOS, and supports running its "WAD" game files as well as community-developed "MOD" files, all rendered natively using modern technology. It supports several capabilities beyond the original engine, such as modern 3D rendering, widescreen graphics, dynamic lighting, a fully scriptable environment, and much much more. Please note that GenZD does not include content and they must be provided by you. Please use the Files app to move or copy files to the GenZD folder under "On my iPhone" or "On my iPad". Configurations called "Launch Configurations" can be created using a base game file as well as additional MOD files (.pk3 and .zip files). A plethora of content developed by the community is available on the web, and almost all "mods" that use the UDMF or WAD formats are supported. Additional features: - Game controller support: PS4, PS5, Xbox One, Nintendo Switch, mFi - On-screen touch virtual gamepad and virtual keyboard - Customizable touch controls: Rearrange buttons, change color and size. Support for saving multiple layouts. - Gyroscope aiming - Widescreen Metal graphics rendering using MoltenVK - Add your own game and mod files via the Files app - Accessibility: Supports VoiceOver and mods that support accessibility - Local Multiplayer: Host a co-op or deathmatch game, discover hosts running GenZD automatically on the same network and join a game
Written user reviews are not shown here. Check current App Store reviews >
Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.
Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.
Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.
Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.
From the Build Kit assessment.
A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.