App Overview

Xogot: Godot for iPad & iPhone icon

Xogot: Godot for iPad & iPhone

Xibbon, Inc · Developer Tools

Xogot brings the full power of the Godot game engine to iPad — and now iPhone.

Free · In-app purchases

PRICE
Free
In-app purchases
BUSINESS MODEL
Freemium
No overall Grossing estimate available
RATING
4.1
148 ratings · Top 30%

Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.

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Build Kit

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A product spec, screen plans, and build steps for your coding agent.

First kit free with a verified email

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Combine features and design from your favorite apps.

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What's included16 files

A product spec, phased build plan, differentiation notes, and screen references.

  • START_HERE
  • AGENTS
  • EVIDENCE
  • SPEC
  • BUILD_PLAN
  • DIFFERENTIATION
  • skills/
  • screens/
Preview a sample Build Kit No email needed

Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.

Feature spec

Goal: Send a clear invoice after finishing a job.

  • Add a client, line items, a due date, and payment instructions.
  • Preview the total before exporting a PDF.
  • Keep an editable draft if export fails.

Screen plan

Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.

States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.

Differentiate and validate

Hypothesis: Contractors need faster repeat invoices more than more templates.

First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.

The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.

Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.

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Free quick prompt For a smaller starting point

Quick prompt

> SELECT BUILD PLATFORM:

Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.

// RORK SYSTEM PROMPT
Rork plan preview for Xogot: Godot for iPad & iPhone: map the core Developer Tools workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
            

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Opportunities

AI-GENERATED OPPORTUNITY HYPOTHESES

These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.

Hypothesis 1

Implement advanced code editing features like autocomplete and linting.

Assumption to check: Limited code editing capabilities compared to desktop IDEs.

Validate with people who use this workflow before building.

Hypothesis 2

Optimize performance for smoother usage on all devices.

Assumption to check: Resource-intensive; can lag on older devices.

Validate with people who use this workflow before building.

Hypothesis 3

Enhance asset management with versioning and tagging.

Assumption to check: Limited asset management features; users want more control.

Validate with people who use this workflow before building.

Hypothesis 4

Implement offline capabilities for project access and editing.

Assumption to check: No offline support; needs internet access.

Validate with people who use this workflow before building.

App evidence

Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.

App Store description

Xogot brings the full power of the Godot game engine to iPad — and now iPhone. With a native mobile experience designed for touch, you can create, test, and share games wherever inspiration strikes. And the best part? You can now use core Xogot functionality for free — start building games right away, no subscription required. Whether you’re making a pixel-perfect 2D platformer, a roguelike deck-builder, or an immersive 3D world, Xogot gives you everything you need to create, edit, and share games — all from your iPad or iPhone. Xogot makes game development fun, approachable, and fully mobile — no laptop required. Build for 2D and 3D - Make stunning 2D games with tile maps and a dedicated 2D engine, or dive into rich 3D worlds with advanced lighting and physics. Start Fast with Templates - Want to make an FPS, platformer, or RPG? Pick a ready-to-go template and have a playable game in minutes. Learn as You Go - Integrated API docs help you master game development step by step — no need to leave the app. Works Seamlessly with Godot on Desktop - Import projects from iCloud, USB drives, or GitHub (via Working Copy) and keep building on the go. Projects made in Xogot open in Godot on your computer, and vice versa — no lock-in. Fully Native Mobile Experience - Optimized for touch, Xogot supports Apple Pencil, Stage Manager, external monitors, and iPad multitasking — everything feels right at home. Play with Controllers & More - Test your games with Bluetooth controllers, keyboards, and mice for a full gameplay experience. Open Source Runtime - Xogot uses Godot’s open-source runtime, so you can distribute your games freely — no strings attached. Take your game ideas from concept to creation — anywhere, anytime. Terms of Service: https://xogot.com/terms-of-service Privacy Policy: https://xogot.com/privacy-policy

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Screenshots

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Build scope

Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.

Define the first version

Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.

Set boundaries

Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.

Check the hard parts

Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.

SUGGESTED BUILD STACK
React Native
Expo
Zustand
react-native-code-editor
expo-file-system
expo-sharing
BUILD KIT DIFFICULTY
Advanced

From the Build Kit assessment.

A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.