App Overview

Ticket to Ride® icon

Ticket to Ride®

Marmalade Game Studio · Games

Play the ultimate digital version of the multi-award-winning modern classic board game Ticket to Ride!

$4.99 · In-app purchases

OVERALL US RANK
#48
Paid · all categories
REVENUE (Est)
$209K/mo
$120K - $299K
RATING
4.6
11,552 ratings · Top 15%

Evidence scope: #48 is the current overall US Paid chart position. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.

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Build Kit

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A product spec, screen plans, and build steps for your coding agent.

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What's included19 files

A product spec, phased build plan, differentiation notes, and screen references.

  • START_HERE
  • AGENTS
  • EVIDENCE
  • SPEC
  • BUILD_PLAN
  • DIFFERENTIATION
  • skills/
  • screens/
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Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.

Feature spec

Goal: Send a clear invoice after finishing a job.

  • Add a client, line items, a due date, and payment instructions.
  • Preview the total before exporting a PDF.
  • Keep an editable draft if export fails.

Screen plan

Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.

States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.

Differentiate and validate

Hypothesis: Contractors need faster repeat invoices more than more templates.

First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.

The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.

Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.

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Quick prompt

> SELECT BUILD PLATFORM:

Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.

// RORK SYSTEM PROMPT
Rork plan preview for Ticket to Ride®: map the core Games workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
            

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Opportunities

AI-GENERATED OPPORTUNITY HYPOTHESES

These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.

Hypothesis 1

Provide an in-depth tutorial and guided gameplay for beginners.

Assumption to check: Steep learning curve for new players unfamiliar with the board game.

Validate with people who use this workflow before building.

Hypothesis 2

Allow users to customize avatars and game rules.

Assumption to check: Limited customization options for user profiles and game settings.

Validate with people who use this workflow before building.

Hypothesis 3

Implement a better matchmaking algorithm to improve waiting times.

Assumption to check: Inconsistent matchmaking times for online games.

Validate with people who use this workflow before building.

Hypothesis 4

Add friend lists and chat functionality to enhance social interaction.

Assumption to check: Limited social features for connecting with friends.

Validate with people who use this workflow before building.

App evidence

Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.

App Store description

Play the ultimate digital version of the multi-award-winning modern classic board game Ticket to Ride! Journey across various countries, connecting their vibrant cities and exploring their unique gameplay mechanics and bonuses on the way. Ticket to Ride offers a variety of game modes to suit you. Want to get competitive? Head online to challenge other players around the world and climb the leaderboards, or play with friends further afield in a private game. Got a packed schedule? Set up or join an asynchronous game and play across multiple days – we’ll notify you when it is your turn, so you can go at your own pace. Test out new strategies or keep it casual in single-player mode against state-of-the-art AI opponents. You can even make a game night of it with friends and family in couch play! Get to know a cast of unforgettable characters, each bringing their own tales to the table. Add new locomotives and carriages to your fleet with every expansion, and cement your name in railway history on the leaderboard! Become a railway legend in the iconic, fan-favourite modern classic! HOW TO PLAY TICKET TO RIDE®: Players are dealt a number of tickets and must pick a certain number to keep (depending on the map). Players are also dealt four train cards of various colours. This number can also vary depending on the map you’re playing on, but don’t worry – the AI takes care of this! Each turn, players can draw two train cards from the face-up pile, draw two train cards from the face-down pile, draw another ticket to complete, or use their train cards to claim a route! A claimed route is shown by placing train pieces along the route. When a player has three or fewer train pieces left, the last round starts. Whoever has the most points at the end of the game is the winner! FEATURES A TRULY SOCIAL TAKE ON MULTIPLAYER – Play online with friends or enjoy a seamless matchmaking experience when you challenge players from around the world. Alternatively, take on your friend sitting right next to you in couch play – use the free Ticket to Ride Companion App to really boost your couch gaming session! PLAY AROUND YOUR BUSY DAY – Set up a game in async mode and play a game across multiple days. SINGLE-PLAYER MODE DRIVEN BY EXPERT AIs – Powered by an innovative adaptive AI system, single-player mode offers a challenge for new and experienced players alike. AN IMMERSIVE EXPERIENCE – Every moment has been brought to life with beautiful graphics that will immerse you in the adventure. STRATEGIC GAMEPLAY – Every game presents fresh challenges, and it’s your mission to work out the most efficient solutions. Collect points by completing tickets, linking destinations and building the longest route. Join the Marmalade Game Studio Discord server to connect with players, organise matches, see the latest news and updates, and take part in events!

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Screenshots

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Build scope

Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.

Define the first version

Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.

Set boundaries

Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.

Check the hard parts

Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.

SUGGESTED BUILD STACK
React Native
Expo
Supabase
Zustand
React Navigation
TypeScript
BUILD KIT DIFFICULTY
Advanced

From the Build Kit assessment.

A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.