App Overview

TeachMe: 1st Grade icon

TeachMe: 1st Grade

24x7digital LLC · Education

*** WINNER for Best Elementary Student App at BestAppEver.com

$2.99 · In-app purchases

PRICE
$2.99
In-app purchases
BUSINESS MODEL
Paid
No overall Grossing estimate available
RATING
3.8
42 ratings · Top 50%

Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.

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A product spec, screen plans, and build steps for your coding agent.

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What's included17 files

A product spec, phased build plan, differentiation notes, and screen references.

  • START_HERE
  • AGENTS
  • EVIDENCE
  • SPEC
  • BUILD_PLAN
  • DIFFERENTIATION
  • skills/
  • screens/
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Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.

Feature spec

Goal: Send a clear invoice after finishing a job.

  • Add a client, line items, a due date, and payment instructions.
  • Preview the total before exporting a PDF.
  • Keep an editable draft if export fails.

Screen plan

Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.

States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.

Differentiate and validate

Hypothesis: Contractors need faster repeat invoices more than more templates.

First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.

The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.

Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.

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Quick prompt

> SELECT BUILD PLATFORM:

Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.

// RORK SYSTEM PROMPT
Rork plan preview for TeachMe: 1st Grade: map the core Education workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
            

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Opportunities

AI-GENERATED OPPORTUNITY HYPOTHESES

These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.

Hypothesis 1

Incorporate diverse content formats (videos, games, interactive quizzes) to cater to varied learning preferences.

Assumption to check: Limited content for different learning styles

Validate with people who use this workflow before building.

Hypothesis 2

Implement gamification elements like rewards, achievements, and progress tracking to boost motivation.

Assumption to check: Lack of engagement features

Validate with people who use this workflow before building.

Hypothesis 3

Ensure a cohesive design language across all screens for better usability.

Assumption to check: Inconsistent user interface design

Validate with people who use this workflow before building.

Hypothesis 4

Provide instant feedback and explanations for incorrect answers to enhance learning.

Assumption to check: Limited feedback on user performance

Validate with people who use this workflow before building.

App evidence

Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.

App Store description

*** WINNER for Best Elementary Student App at BestAppEver.com *** Readers' Choice Top 10 at SmartAppsForKids.com TeachMe: 1st Grade is the third installment in the popular TeachMe series of educational apps. TeachMe: 1st Grade teaches four age-appropriate subjects to first grade children: sight words, addition, subtraction and spelling. Learning subjects align with common core standards to help your child get prepared for 1st Grade. Parents can review performance history for each subject to check how their child is doing. TeachMe: 1st Grade keeps children engaged with a unique reward system where children earn coins by playing learning games at the school. They can move around the rest of TeachTown to spend their coins on fun rewards. Children can collect stretchable shapes at the Shape Store, visit their virtual aquarium at the Fish Store, and decorate different scenes at the art store. The simple and intuitive user interface is designed to be child friendly, which allows children to play without help from an adult. An animated teacher (Mimi Mouse) gives verbal instructions and feedback to encourage the child to learn and succeed! In addition, the learning screens are colorful, fun and rotate between four different subjects so children don't get bored. Children write their answers for math and spelling questions and TeachMe: 1st Grade reads them. If your child needs help, TeachMe: 1st grade will show them how to write the correct answer including the proper stroke order. TeachMe also includes a virtual keyboard input option. Each child has an achievements screen which motivates and encourages learning by showing progress and levels for each topic. Parents can use this screen to quickly see progress of their child. Parents can select which subjects they want, set different difficulty levels, and even choose specific questions. Parents can also review performance history for each subject to check how their child is doing. FEATURES: • Uses writing recognition, or virtual keyboard input • Achievement screen show progress and levels for each topic • Explore TeachTown to spend coins on fun rewards • Collectable stretchable shapes reward found at the Shape Store • Virtual Aquarium reward (7 types of fish and 50+ items) • 7 different sticker reward scenes: space, playground, beach, underwater reef, pirate cove, city, farm • Over 170 different stickers for adding to scenes • Classroom friendly personalized learning for 40 students • Select which subjects are displayed for each child • Turn on/off specific questions within a subject • Change the number of correct questions to earn a reward • Change the number of questions in a row to mark a question learned • Tracks performance for each subject item (last five) • Export sticker rewards scenes to Photos, for emailing or using as wallpaper LEARNING SUBJECTS: • Sight Words: Dolch First Grade • Addition: up to a total of 20 with additional advanced questions • Subtraction: from 20 down with additional advanced questions • Math questions are shown both horizontally and vertically • Spelling: 170+ 1st grade level words COMMON CORE: For alignment info see https://www.24x7digital.com/firstgradecc Email us at support@24x7digital for help & suggestions.

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Screenshots

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Build scope

Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.

Define the first version

Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.

Set boundaries

Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.

Check the hard parts

Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.

SUGGESTED BUILD STACK
React Native
Expo
react-navigation
axios
redux
expo-video
BUILD KIT DIFFICULTY
Intermediate

From the Build Kit assessment.

A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.