Feature spec
Goal: Send a clear invoice after finishing a job.
- Add a client, line items, a due date, and payment instructions.
- Preview the total before exporting a PDF.
- Keep an editable draft if export fails.
Stream games and applications from your Personal Computer to your iPhone or iPad on your local network and play anywhere with access to your home network.
$2.99 · In-app purchases
Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.
A product spec, screen plans, and build steps for your coding agent.
First kit free with a verified email
Combine features and design from your favorite apps.
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Generating… usually about a minute.
What should your app do differently? Your note travels with the kit so your coding agent builds around your idea.
A product spec, phased build plan, differentiation notes, and screen references.
Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.
Goal: Send a clear invoice after finishing a job.
Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.
States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.
Hypothesis: Contractors need faster repeat invoices more than more templates.
First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.
The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.
Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.
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Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.
Rork plan preview for OneTap Stream - PC Game Stream: map the core Entertainment workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
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These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.
Hypothesis 1
Assumption to check: Poor streaming quality and lag
Validate with people who use this workflow before building.
Hypothesis 2
Assumption to check: Limited game library
Validate with people who use this workflow before building.
Hypothesis 3
Assumption to check: User interface is confusing
Validate with people who use this workflow before building.
Hypothesis 4
Assumption to check: High latency with certain games
Validate with people who use this workflow before building.
Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.
Stream games and applications from your Personal Computer to your iPhone or iPad on your local network and play anywhere with access to your home network. Some features: • Supports 4K video gameplay • Various control methods including any MFi game controller and the built in virtual on-screen controller • Highly tuned performance with extremely low lag (with recommended gear) • Quick and easy one-time setup, start playing within seconds • In case of poor internet connection you can adjust your device's bitrate, resolution and frame rate to have a better gaming experience. • Stream purchased games from your PC to your iPhone or iPad How to use? Activate Gamestream option in GeForce Experience's SHIELD settings page. Thats it now you can stream games to your iPhone. To have a good experience, you need a mid to high-end wireless router with a good wireless connection to your IOS device (5 GHz highly recommended) and a good connection from your PC to your router. Host Gaming PC Requirements • Windows 7 or higher • NVIDIA GeForce GTX/RTX 600+ series GPU (GT-series and AMD GPUs aren't supported by NVIDIA GameStream) • NVIDIA GeForce Experience (GFE) 2.1.1 or higher • 5 Mbps or higher upload speed • Host PC and iPhone or iPad should be connected to the same local network Please note that you can only stream games you've already own on your PC within the local network.
Written user reviews are not shown here. Check current App Store reviews >
Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.
Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.
Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.
Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.
From the Build Kit assessment.
A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.