Feature spec
Goal: Send a clear invoice after finishing a job.
- Add a client, line items, a due date, and payment instructions.
- Preview the total before exporting a PDF.
- Keep an editable draft if export fails.
Shoot all you want
$0.99 · In-app purchases
Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.
A product spec, screen plans, and build steps for your coding agent.
First kit free with a verified email
Combine features and design from your favorite apps.
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Generating… usually about a minute.
What should your app do differently? Your note travels with the kit so your coding agent builds around your idea.
A product spec, phased build plan, differentiation notes, and screen references.
Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.
Goal: Send a clear invoice after finishing a job.
Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.
States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.
Hypothesis: Contractors need faster repeat invoices more than more templates.
First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.
The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.
Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.
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Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.
Rork plan preview for AirBasket: map the core Sports workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
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Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.
Shoot all you want. We'll play along. Right now you're holding your phone: working, studying, or just zoning out. How long has it been since you hit the court and played until your shirt was soaked? For the first time or the ten-thousandth, without even noticing, you load your shoulder, raise your arm, set your guide hand, snap your wrist, and let a soft, easy shot fly into thin air. It isn't a basketball you're shooting. It's the youth and passion that never came back. You probably never expected an answer. But this time, the ball that isn't there spins three and a half times, arcs in from beyond the three-point line and drops clean through the net. The second most beautiful sound in the world rings out, warm and steady like an old friend: Swish. In that instant, every tired cell in your body lights up. You're not alone. Someone out there gets you. Yes, we made air basketball real. Effortless motion recognition meets finely crafted spatial audio, blending into a sound that hits you right in the soul. Once you pick up a basketball, you never really put it down. What you never forget always echoes back. From today on, on every busy, heavy day, raise your hand, and we'll always give you a reason to be proud. Keep the faith, and everyone can be their own MVP. Here's to everyone who stays true to what they love. —————————————— WHAT YOU CAN PLAY • Air Basketball: wear your Apple Watch, raise your arm and shoot. Your motion is recognized and spatial audio recreates the swish of nothing but net, with the occasional clang off the rim as a surprise. • More than ten motion games: Revolver, Whip, Motorcycle, Slap, Frisbee, Golf, Sword Slash, Superstar, Spirit Bomb and more. • 9 new skins with fresh sights and sounds: Beer Pong, Paper Toss, Desert Eagle, Laser Gun, Silenced Pistol, Baseball, Tennis, Lightsaber and Ducati. • Camera mode: no watch needed. Stand your iPhone on the table and the camera reads your hand gestures. • My Gestures: record your own move on Apple Watch and pair it with your own sound. • Stress Buddy: a watch face complication shows your stress level and how many times you've let off steam today. • AirBasket for Mac: lives in the notch and reminds you to move after sitting too long. • 9 languages: follows your system language, or switch anytime in Settings.
Written user reviews are not shown here. Check current App Store reviews >
These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.
Hypothesis 1
Assumption to check: Limited audio instructions for drills
Validate with people who use this workflow before building.
Hypothesis 2
Assumption to check: Paywall can be confusing for users
Validate with people who use this workflow before building.
Hypothesis 3
Assumption to check: Inconsistent AR functionality
Validate with people who use this workflow before building.
Hypothesis 4
Assumption to check: Lack of community features
Validate with people who use this workflow before building.
Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.
Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.
Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.
Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.
From the Build Kit assessment.
A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.