App Overview

Taboo icon

Taboo

Marmalade Game Studio · Games

Can you describe an APPLE without using the words RED, FRUIT, PIE, CIDER or CORE?

$1.99 · In-app purchases

PRICE
$1.99
In-app purchases
BUSINESS MODEL
Paid
No overall Grossing estimate available
RATING
4.9
4,700 ratings · Top 5%

Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.

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Build Kit

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A product spec, screen plans, and build steps for your coding agent.

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What's included17 files

A product spec, phased build plan, differentiation notes, and screen references.

  • START_HERE
  • AGENTS
  • EVIDENCE
  • SPEC
  • BUILD_PLAN
  • DIFFERENTIATION
  • skills/
  • screens/
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Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.

Feature spec

Goal: Send a clear invoice after finishing a job.

  • Add a client, line items, a due date, and payment instructions.
  • Preview the total before exporting a PDF.
  • Keep an editable draft if export fails.

Screen plan

Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.

States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.

Differentiate and validate

Hypothesis: Contractors need faster repeat invoices more than more templates.

First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.

The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.

Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.

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Quick prompt

> SELECT BUILD PLATFORM:

Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.

// RORK SYSTEM PROMPT
Rork plan preview for Taboo: map the core Games workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
            

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Opportunities

AI-GENERATED OPPORTUNITY HYPOTHESES

These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.

Hypothesis 1

Offer user-generated packs or frequent updates.

Assumption to check: Limited variety in word packs can lead to repetitive gameplay.

Validate with people who use this workflow before building.

Hypothesis 2

Include a comprehensive onboarding tutorial.

Assumption to check: Can be confusing for new players without a tutorial.

Validate with people who use this workflow before building.

Hypothesis 3

Implement a softer approach to suggesting purchases.

Assumption to check: In-app purchase prompts can be intrusive.

Validate with people who use this workflow before building.

Hypothesis 4

Add multiplayer modes or social sharing features.

Assumption to check: Lack of social features makes it less engaging.

Validate with people who use this workflow before building.

App evidence

Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.

App Store description

Can you describe an APPLE without using the words RED, FRUIT, PIE, CIDER or CORE? Taboo is the ultimate brain-teasing, word-twisting adult party game. Play with video chat and throw a house party on your phone! Split into two teams and take it in turns to describe the words on the cards. Your team has to guess as many as possible before the timer runs out. If you use a taboo word by mistake, the other team will buzz and you’ll lose a point. Think fast and talk your way to victory! HOW TO PLAY TABOO: 1. Start a game and invite your friends. 2. Split into two teams and name your team. 3. The app chooses a Clue-giver for each team. Each team then takes their turn! 4. The Clue-giver draws a card. The Clue-giver must describe the word without saying any of the words on the card. 5. Team B will buzz if the Clue-giver says a taboo word! 6. Your team must guess as many words as possible before the time runs out. FEATURES - FULLY CUSTOMISABLE – Decide the number of players, rounds, how many turns per round and how many skips are allowed. - AD-FREE GAME – Have fun with zero ads to distract you. - COMPLETE STARTER CARD DECK – Includes cards from the original game. Expand your game further with additional themed decks! - FULLY TRANSLATED – Available in English, French, German, Spanish, Italian, Turkish, Greek, Polish and Hindi. Get the perfect party game on your mobile now!

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Screenshots

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Build scope

Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.

Define the first version

Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.

Set boundaries

Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.

Check the hard parts

Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.

SUGGESTED BUILD STACK
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Expo
Zustand
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BUILD KIT DIFFICULTY
Intermediate

From the Build Kit assessment.

A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.