App Overview

Exposed - Who's Most Likely To icon

Exposed - Who's Most Likely To

vysgames · Games

Exposed is the party game that finds out who in your group is the most likely to..

Free · In-app purchases

PRICE
Free
In-app purchases
BUSINESS MODEL
Freemium
No overall Grossing estimate available
RATING
★ 4.6
235,418 ratings · Top 15%

Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.

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Build Kit

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A product spec, screen plans, and build steps for your coding agent.

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What's included17 files

A product spec, phased build plan, differentiation notes, and screen references.

  • START_HERE
  • AGENTS
  • EVIDENCE
  • SPEC
  • BUILD_PLAN
  • DIFFERENTIATION
  • skills/
  • screens/
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Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.

Feature spec

Goal: Send a clear invoice after finishing a job.

  • Add a client, line items, a due date, and payment instructions.
  • Preview the total before exporting a PDF.
  • Keep an editable draft if export fails.

Screen plan

Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.

States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.

Differentiate and validate

Hypothesis: Contractors need faster repeat invoices more than more templates.

First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.

The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.

Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.

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Quick prompt

> SELECT BUILD PLATFORM:

Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.

// RORK SYSTEM PROMPT
Rork plan preview for Exposed - Who's Most Likely To: map the core Games workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
            

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App evidence

Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.

Screenshots

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App Store description

Exposed is the party game that finds out who in your group is the most likely to... well, everything. Each round asks a "Who's most likely to" question about the people playing. Everyone taps a face to vote, then the result is revealed to the whole group. Simple, fast, and made for laughing together. HOW IT WORKS - One player creates a game and shares the PIN. - Friends join from their own phones, in the same room or remotely. - Vote, reveal, laugh, repeat. WHAT'S INSIDE - More than 5,000 questions and challenges, so every game night stays fresh - Duels: two friends, one question, the group decides - Yes or No rounds and the Gossip Wheel for quick-fire fun - Several packs to match the mood, from a quiet evening to a big party - Light and dark mode - A recap card at the end of every game Exposed is a great icebreaker for parties, road trips and catching up with friends. Some packs require an optional auto-renewing subscription. Terms of Use (EULA): https://fluff-jump-74e.notion.site/Terms-of-Service-EULA-Privacy-Policy-8285978bc30d465692cfc7503e230ed2

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Opportunities

AI-GENERATED OPPORTUNITY HYPOTHESES

These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.

Hypothesis 1

Implement a user-generated question feature to expand content.

Assumption to check: Limited question variety can lead to repetitive gameplay

Validate with people who use this workflow before building.

Hypothesis 2

Introduce a premium version to remove ads completely.

Assumption to check: Ads can interrupt gameplay

Validate with people who use this workflow before building.

Hypothesis 3

Optimize networking and provide offline play options.

Assumption to check: Connection issues during multiplayer games

Validate with people who use this workflow before building.

Hypothesis 4

Add features to share results and invite friends directly.

Assumption to check: No social media sharing functionality

Validate with people who use this workflow before building.

Build scope

Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.

Define the first version

Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.

Set boundaries

Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.

Check the hard parts

Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.

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BUILD KIT DIFFICULTY
Advanced

From the Build Kit assessment.

A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.