Feature spec
Goal: Send a clear invoice after finishing a job.
- Add a client, line items, a due date, and payment instructions.
- Preview the total before exporting a PDF.
- Keep an editable draft if export fails.
JUMP EYE
$2.99 · In-app purchases
Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.
A product spec, screen plans, and build steps for your coding agent.
First kit free with a verified email
Combine features and design from your favorite apps.
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What should your app do differently? Your note travels with the kit so your coding agent builds around your idea.
A product spec, phased build plan, differentiation notes, and screen references.
Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.
Goal: Send a clear invoice after finishing a job.
Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.
States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.
Hypothesis: Contractors need faster repeat invoices more than more templates.
First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.
The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.
Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.
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Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.
Rork plan preview for JumpEye: map the core Sports workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
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These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.
Hypothesis 1
Assumption to check: Limited jump metrics tracking
Validate with people who use this workflow before building.
Hypothesis 2
Assumption to check: In-app purchase confusion
Validate with people who use this workflow before building.
Hypothesis 3
Assumption to check: No social sharing options
Validate with people who use this workflow before building.
Hypothesis 4
Assumption to check: Lack of personalized training plans
Validate with people who use this workflow before building.
Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.
JUMP EYE ◆Attention on using slow videos in the camera roll◆ The playback speed of slow videos saved in the camera roll will be edited to normal speed forcibly instead of slow at the beginning and the end of the video. If you load the video as it is, the playback speed at the beginning and end of the video will not be slow in JumpEye as well, so you will not be able to measure the video accurately. To fix this issue, go to the Photos app, select the video you want to import and tap the Edit button in the upper right corner of the playback screen. The barcode white lines displayed at the bottom of the video on the edit screen will be narrower at the left and right edges than at the center. By widening the spacing between the rightmost and leftmost white lines, you can slow down the playback speed of all of your videos. After editing, please load the video in JumpEye for measurement. In addition, if you can not start the camera application in JumpEye, please open the settings application and search "JumpEye" in the search window. Tap "JumpEye" in the search results, you will go to the privacy settings screen of JumpEye. After that, please give permission for all photos, microphone, camera. □General Information□ JUMP EYE has been developed to calculate the vertical jump height by using the flight time. Use your iPhone's high-speed camera to measure the flight time during a vertical jump. □Procedure□ 1. Open JUMP EYE and adjust the camera’s focus on an athlete's feet. 2. Simply record videos of a vertical jump using Slo-Mo (120/240 fps) or import the ones you want from the Photo Library. 3. Once we playback the video, we have to then manually go through frame by frame to identify and mark the takeoff and landing frames (press “start” and “stop”). 4. The formula then automatically calculates the duration of the flight and the jump height. □Main characteristics□ ・Videos are given an automatic file name (hh:mm:ss), which can be edited by holding down on the icon for one second, then we can rename or delete the file. ・After marking the frames, the jump height is automatically labelled after the file name. ・You can also import movies from the Photo Library. ・Manual focus makes feet and floor easily identifiable and precise. ・You can playback the movie in 3 ways (manual slider, frame by frame, and 10 frame mode). ・The pinch-to-zoom feature is available. ・The Rebound Jump Index (RJI) can be calculated by continuous jumping (press “RJindex”). □Note□ The equation to calculate jump height is justified only if the center of mass height is the same at takeoff and landing. Therefore, if you land on the ground in a crouched position, your jump height will be overestimated.
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Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.
Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.
Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.
Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.
From the Build Kit assessment.
A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.