Feature spec
Goal: Send a clear invoice after finishing a job.
- Add a client, line items, a due date, and payment instructions.
- Preview the total before exporting a PDF.
- Keep an editable draft if export fails.
Can you stop the Insurgency? From the creator of Plague Inc
$1.99 · In-app purchases
Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.
A product spec, screen plans, and build steps for your coding agent.
First kit free with a verified email
Combine features and design from your favorite apps.
Kit ready. Verify your email to download it.
Generating… usually about a minute.
What should your app do differently? Your note travels with the kit so your coding agent builds around your idea.
A product spec, phased build plan, differentiation notes, and screen references.
Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.
Goal: Send a clear invoice after finishing a job.
Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.
States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.
Hypothesis: Contractors need faster repeat invoices more than more templates.
First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.
The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.
Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.
JavaScript is required to complete mailbox verification.
Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.
Rork plan preview for Rebel Inc.: map the core Games workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
Preview ready. Verify your email to reveal and copy the full prompt.
JavaScript is required to complete mailbox verification. Return to this prompt preview.
Affiliate link: CloneChart may earn a commission at no extra cost
These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.
Hypothesis 1
Assumption to check: Limited user engagement after initial playthrough
Validate with people who use this workflow before building.
Hypothesis 2
Assumption to check: Steep learning curve for new players
Validate with people who use this workflow before building.
Hypothesis 3
Assumption to check: Repetitive gameplay can lead to boredom
Validate with people who use this workflow before building.
Hypothesis 4
Assumption to check: In-app purchases can be confusing
Validate with people who use this workflow before building.
Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.
Can you stop the Insurgency? From the creator of Plague Inc. comes a unique and deeply engaging political/military strategic simulation. The war is ‘over’ - but we all know that doesn’t mean anything. To stabilise the country, you need to balance military and civilian priorities to win the hearts and minds of the people, whilst also stopping insurgents from seizing power! Rebel Inc. is the brand new game from the creator of ‘Plague Inc.’ - one of the most popular paid games ever with over 200 million players. Brilliantly executed with beautiful graphics and critically acclaimed gameplay - Rebel Inc. offers a deeply engaging, strategic challenge inspired by the complexities and consequences of modern counter insurgency. ◈◈◈ #1 top paid game globally ◈◈◈ ▶ “Rebel Inc. lets everyone wrestle with the messy challenges of post-conflict recovery and better understand the complex realities of building peace.” - World Bank Global Lead for Stability, Peace and Security ▶ "Highly rewarding spiritual sequel to one of the App Store's biggest hits." - Pocket Tactics ▶ "Surprisingly sophisticated... even better than some of the stabilization training software I have seen in government use" - PAXsims ▶ "Rebel Inc. is fascinating and fun" - 148Apps.com ▶ "Another great game and a worthy successor to Plague Inc" - App Store review ▶ "If you love strategy games then this is the game for you" - App Store review ▶ "Brilliant game, the gameplay is interesting and the strategy is intuitive!" - App Store review ▶ "Unlike anything I’ve played on here before" - App Store review ◈◈◈ Features: ● Stabilise 10 richly modeled regions ● Innovative representation of counter insurgency tactics ● Fund realistic initiatives to empower the local government ● Highly detailed, hyper-realistic world based on extensive research ● Intelligent strategic and tactical AI ● Sophisticated narrative algorithms shaped by your decisions ● 9 unique governors with radically different abilities ● Conduct large-scale Operations in Campaign mode ● Play new generated Challenges every week ● 23 Official Scenarios including disease outbreaks, helicopters and advanced insurgents ● Comprehensive in-game help and tutorial system ● Full Save/Load functionality ● Internet connectivity not required An important note: Although a fictional game, Rebel Inc. looks at important real world issues and we have made every effort to deal with them sensitively. The game has been extensively researched and has been developed in cooperation with leading regional politicians, business people and journalists as well as international charities, experts and governments. Special sale price to celebrate the launch of the game! ◈◈◈ I’ve got lots of plans for updates! Get in touch and let me know what you want to see. James (the designer) Contact me here: www.ndemiccreations.com/en/1-support
Written user reviews are not shown here. Check current App Store reviews >
Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.
Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.
Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.
Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.
From the Build Kit assessment.
A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.