Feature spec
Goal: Send a clear invoice after finishing a job.
- Add a client, line items, a due date, and payment instructions.
- Preview the total before exporting a PDF.
- Keep an editable draft if export fails.
Display 3D objects, scenes, and animations on your iPhone and iPad
$4.99 · In-app purchases
Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.
A product spec, screen plans, and build steps for your coding agent.
First kit free with a verified email
Combine features and design from your favorite apps.
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Generating… usually about a minute.
What should your app do differently? Your note travels with the kit so your coding agent builds around your idea.
A product spec, phased build plan, differentiation notes, and screen references.
Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.
Goal: Send a clear invoice after finishing a job.
Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.
States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.
Hypothesis: Contractors need faster repeat invoices more than more templates.
First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.
The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.
Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.
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Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.
Rork plan preview for [3D] Preview: map the core Developer Tools workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
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These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.
Hypothesis 1
Assumption to check: Limited file format support for 3D models.
Validate with people who use this workflow before building.
Hypothesis 2
Assumption to check: Low user rating due to lack of features.
Validate with people who use this workflow before building.
Hypothesis 3
Assumption to check: Performance issues with large models.
Validate with people who use this workflow before building.
Hypothesis 4
Assumption to check: Unintuitive sharing options.
Validate with people who use this workflow before building.
Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.
Display 3D objects, scenes, and animations on your iPhone and iPad. The document-based user interface for opening documents is beautiful and easy to use. You can access files that are stored locally, on iCloud Drive, and other cloud storage services. Key features: • Display simple or complex 3D objects and scenes on your iOS device • View your content with up to 120 FPS on devices with ProMotion display (otherwise in 60 FPS) • Choose your point of view by using the free moving camera with touch controls • Display the scene graph of your scene to see what objects are present (grouped by their categories and parent-child relationships) • Choose from various debug settings to help trouble shoot your scene (e.g., display wireframes, bones, cameras) • Color accurate presentation of your content with support of HDR on devices with wide color displays • Support for vertex and fragment shaders written in the Metal Shading Language • Extremely fast as the app is based on Metal 2 and uses heavily multi-threading for various tasks • Native iOS app, which is entirely written in Swift 5 Supported document types: • SceneKit (.scn) • Alembic (.abc) • Universal Scene Description (.usd, .usda, .usdc) • Universal Scene Description Mobile (.usdz) • Polygon (.ply) • Wavefront Object (.obj) • Standard Tessellation Language (.stl)
Written user reviews are not shown here. Check current App Store reviews >
Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.
Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.
Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.
Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.
From the Build Kit assessment.
A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.