Feature spec
Goal: Send a clear invoice after finishing a job.
- Add a client, line items, a due date, and payment instructions.
- Preview the total before exporting a PDF.
- Keep an editable draft if export fails.
READ BEFORE BUYING: Please expand this description and read the full list of supported devices below to confirm that your device is supported.
$14.99 · In-app purchases
Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.
A product spec, screen plans, and build steps for your coding agent.
First kit free with a verified email
Combine features and design from your favorite apps.
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Generating… usually about a minute.
What should your app do differently? Your note travels with the kit so your coding agent builds around your idea.
A product spec, phased build plan, differentiation notes, and screen references.
Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.
Goal: Send a clear invoice after finishing a job.
Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.
States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.
Hypothesis: Contractors need faster repeat invoices more than more templates.
First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.
The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.
Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.
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Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.
Rork plan preview for XCOM 2 Collection: map the core Games workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
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These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.
Hypothesis 1
Assumption to check: High price point compared to similar games
Validate with people who use this workflow before building.
Hypothesis 2
Assumption to check: Steep learning curve
Validate with people who use this workflow before building.
Hypothesis 3
Assumption to check: Limited multiplayer options
Validate with people who use this workflow before building.
Hypothesis 4
Assumption to check: Repetitive gameplay after extended playtime
Validate with people who use this workflow before building.
Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.
READ BEFORE BUYING: Please expand this description and read the full list of supported devices below to confirm that your device is supported. Aliens rule Earth with a new order promising a brilliant future for those who conform, while silencing all those who do not. At the edges of the world, the scattered forces of XCOM gather to defend humanity, ignite a global resistance, and reclaim the planet. Bring down the alien regime from your iPad or iPhone with the XCOM 2 Collection; the complete experience of XCOM 2: War of the Chosen and four DLC packs in a single package with no in-app purchases. COMPLETE COMMAND Delivers all the turn-based tactical challenges of XCOM 2: War of the Chosen. ENGINEERED FOR iOS Lead the Resistance using a touch-screen Command Interface designed for mobile. CUSTOMISE YOUR SQUADS Customise each soldier’s look, loadout and abilities. EVERY GAME A UNIQUE CHALLENGE Direct your forces through a near-infinite combination of goals, missions, and maps. INCLUDES FOUR DLC PACKS Access new missions, soldier types, and enemies with XCOM 2's DLC packs. XCOM 2 Collection requires iOS 18 or later. You need 11GB of free space on your device, though we recommend at least double this to avoid initial installation issues. Supported iPhones: • iPhone XR and later • iPhone SE (2nd generation, 2020) and later • iPhone Air (2025) Supported iPads: • iPad - 8th Generation (2020) and later • iPad mini - 5th Generation (2019) and later • iPad Air - 3rd Generation (2019) and later • iPad Pro - 3rd Generation (2018) and later • If you require assistance, please contact our support team at [email protected] © 2026 Take-Two Interactive Software, Inc. Originally developed by Firaxis Games. Take-Two Interactive Software, 2K, Firaxis Games, XCOM, XCOM 2, and their respective logos are trademarks of Take-Two Interactive Software, Inc. Developed for and published on iOS by Feral Interactive. iOS and the iOS logo are trademarks of Apple Inc., registered in the U.S. and other countries. Feral and the Feral logo are trademarks of Feral Interactive Ltd. All other marks and trademarks are the property of their respective owners. All rights reserved.
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Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.
Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.
Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.
Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.
From the Build Kit assessment.
A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.