Feature spec
Goal: Send a clear invoice after finishing a job.
- Add a client, line items, a due date, and payment instructions.
- Preview the total before exporting a PDF.
- Keep an editable draft if export fails.
THIS APP IS FOR SCHOOL AND ORGANIZATIONAL USE
Free · In-app purchases
Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.
A product spec, screen plans, and build steps for your coding agent.
First kit free with a verified email
Combine features and design from your favorite apps.
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What should your app do differently? Your note travels with the kit so your coding agent builds around your idea.
A product spec, phased build plan, differentiation notes, and screen references.
Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.
Goal: Send a clear invoice after finishing a job.
Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.
States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.
Hypothesis: Contractors need faster repeat invoices more than more templates.
First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.
The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.
Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.
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Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.
Rork plan preview for Minecraft Education: map the core Education workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
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These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.
Hypothesis 1
Assumption to check: Limited course offerings compared to other educational platforms.
Validate with people who use this workflow before building.
Hypothesis 2
Assumption to check: Difficulty in navigation and finding specific lessons.
Validate with people who use this workflow before building.
Hypothesis 3
Assumption to check: In-app purchasing process can be confusing.
Validate with people who use this workflow before building.
Hypothesis 4
Assumption to check: Some users report performance issues during video playback.
Validate with people who use this workflow before building.
Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.
THIS APP IS FOR SCHOOL AND ORGANIZATIONAL USE. Minecraft Education is a game-based platform that inspires creative, inclusive learning through play. Explore blocky worlds that unlock new ways to tackle any subject or challenge. Dive into subjects like reading, math, history, and coding with lessons and standardized curriculum designed for all types of learners. Or explore and build together in creative open worlds. USE IT YOUR WAY With hundreds of ready-to-teach lessons, creative challenges, and blank canvas worlds, there are lots of ways to make Minecraft Education work for your students. It’s easy to get started, no gaming experience necessary. PREPARE STUDENTS FOR THE FUTURE Help learners develop key key skills like problem solving, collaboration, digital citizenship, and critical thinking to help students them thrive now and in the future workplace. Spark a passion for STEM. GAME-BASED LEARNING Unlock creativity and deep learning with immersive content created with partners including BBC Earth, NASA, and the Nobel Peace Center. Inspire students to engage in real-world topics with culturally relevant lessons and build challenges. KEY FEATURES - Multiplayer mode enables collaboration in-game across platforms, devices, and hybrid environments - Code Builder supports block-based coding, JavaScript, and Python with intuitive interface and in-game execution - Immersive Reader helps players read and translate text - Camera and Book & Quill items allow documentation and export of in-game-creations - Integration with Microsoft Teams and Flipgrid supports assessment and teacher controls Minecraft Education licenses can be purchased with Admin access to a Microsoft 365 Admin Center account. Talk to your Tech Lead for information on academic licensing. Terms of use: The terms that apply to this download are the terms that were presented when you purchased your Minecraft Education subscription. If you subscribe to Minecraft Education via iTunes: Each Minecraft Education subscription lasts one year from date of purchase. The payment will be charged to your iTunes account at confirmation of purchase. Your subscription will automatically renew unless auto-renew is turned off at least 24 hours before the end of the current period. If your subscription is set to auto-renew, your account will be charged within 24 hours prior to the end of the current period at the subscription price option you previously selected. Turn off auto-renewal by going to the user's Account Settings after purchase. If you cancel after your subscription has activated, your account will not be refunded for the remaining active period of the subscription. Privacy policy: https://aka.ms/privacy
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Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.
Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.
Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.
Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.
From the Build Kit assessment.
A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.