Feature spec
Goal: Send a clear invoice after finishing a job.
- Add a client, line items, a due date, and payment instructions.
- Preview the total before exporting a PDF.
- Keep an editable draft if export fails.
Create your own funny monsters and transform them in real-time by building and tweaking their DNA! Over 200 billion unique life forms at your fingertips! Feed your monsters, dance with them, watch them skate, get to k...
$4.99 · In-app purchases
Evidence scope: No current overall US chart position is available. Category-chart positions shown in discovery are a separate scope. Revenue is a directional model estimate, not verified earnings.
A product spec, screen plans, and build steps for your coding agent.
First kit free with a verified email
Combine features and design from your favorite apps.
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Generating… usually about a minute.
What should your app do differently? Your note travels with the kit so your coding agent builds around your idea.
A product spec, phased build plan, differentiation notes, and screen references.
Illustrative example: an invoice app for independent contractors. Your kit is tailored to the app you choose; this is not its generated content.
Goal: Send a clear invoice after finishing a job.
Invoice editor: Client at the top, editable line items in the middle, total and preview action at the bottom.
States: Empty draft, validation errors beside each field, exporting, and a retry action that preserves the draft.
Hypothesis: Contractors need faster repeat invoices more than more templates.
First experiment: Test duplicating a previous job with five contractors. Watch where they hesitate before expanding the feature set.
The full kit adds a phased build plan, evidence notes, tool prompts, and implementation guidance. It is a plan for your coding agent, not a finished app.
Usage: Mechanics are fair game; never reuse the original name, branding, assets, or verbatim copy.
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Good fit for mobile-first iOS and Android prototypes with managed app scaffolding.
Rork plan preview for DNA Play: map the core Education workflow, choose the smallest differentiated feature set, define the data and monetization boundaries, then prototype the riskiest user journey first.
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These are generated suggestions, not verified review quotations. Check current App Store reviews and speak with users before treating a possible gap as a requirement.
Hypothesis 1
Assumption to check: Limited interactive content compared to competitors
Validate with people who use this workflow before building.
Hypothesis 2
Assumption to check: In-app purchases are not clearly defined
Validate with people who use this workflow before building.
Hypothesis 3
Assumption to check: User interface can be cluttered
Validate with people who use this workflow before building.
Hypothesis 4
Assumption to check: Lack of community features
Validate with people who use this workflow before building.
Original App Store material. Ratings and screenshots describe the existing app, not proof of demand for your version.
Create your own funny monsters and transform them in real-time by building and tweaking their DNA! Over 200 billion unique life forms at your fingertips! Feed your monsters, dance with them, watch them skate, get to know their quirks. • App Store "Best of 2015" • Reached #1 in Kids & Education on the App Store in US, UK & many more countries • Digital Ehon Award - Prize Winner 2017 • Tutora Award - Best Educational App 2017 • "App of the Week" by BBC Focus Magazine • Featured in "Apps of the Month" by The Guardian • "Learning about genetics becomes child’s play" - Cool Mom Tech • "A playful and amusing introduction to a big STEM concept!" - Madison Public Library • "Sneak scientific knowledge under a child’s radar by turning it into a game" - The Sunday Times This fun monster maker game introduces kids to the basic science of DNA in an easy pure-play style. Learn how to build creatures by completing a series of simple DNA puzzles. Get creative and experiment with quirky mutations of different body parts by altering genes. Have fun playing with your monsters and change their form in real-time while they dance, skate, eat or sleep! CREATE & MUTATE Start with a basic unformed figure and complete the gene puzzles to give it a fully grown torso, face and limbs. Then tweak the genes or simply tap on the monster's body parts to trigger mutations. Observe how the tiniest change in the DNA code can lead to unimaginable new characteristics. Watch your monster turn from yellow to red, grow pink hair and 6 eyes, have its ears transform into fish fins and its belly pop out and crave for food. Best of all, these are emotional creatures with vivid personalities, so prepare to be surprised! PLAY & EXPLORE Once you complete all 6 body parts it's time to play with your monsters and have fun! Feed them, tweak them, push them, squeeze them, make them jump or slide! Go for a skateboard ride with them! Get to know their quirks. Do they enjoy being chased by an elephant, being hypnotized or listen to music? Are they afraid of the dark? Discover what makes them sneeze, laugh or cry, how their voice changes after mutating their faces! Try, experiment and evolve! Why stick with 2 short legs when 4 tall ones are so much better for flamenco dancing? Keep transforming and observe which forms look better in various activities! Take photos and share your genetic blueprints so friends can clone your beasts. Build your personal library of ready-to-play, cute little monsters. Science has never been so fun! MAIN FEATURES • A playful introduction to DNA, biology and genetics • Build over 200 billion unique monsters! • Complete the DNA puzzles, swap their pieces to mutate • Tap on body parts to trigger random mutations • Plenty of unexpected and hilarious interactions • Transform monsters in real-time while they dance, sleep, eat, skate & more! • Save your monsters in a ready-to-play library • Save snapshots of your creations stamped with their DNA code • Parents' section includes basic info on DNA, illustrated tutorial, interaction hints & play ideas • Ideal for kids 4-9 years old • Perfect for STEM education (Science, Technology, Engineering, Math) • Language neutral game-play • No time limits, free-play style • Exceptional graphics, superb music & original sound design • Safe for kids: COPPA compliant, no 3rd party ads, no in-app purchases PRIVACY POLICY We respect your privacy! We do not collect, store, or share any personal information. Our app does not contain 3rd party ads or in-app purchases and is completely safe for young children. Read our privacy policy here: http://avokiddo.com/privacy-policy. ABOUT AVOKIDDO Avokiddo is an award-winning studio, creating top quality apps for education and playful learning. We think that when you enjoy something, you become one with it; and it is in this creative state that learning takes place. More about us at: avokiddo.com
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Plan a focused first version with your coding agent. These are planning assumptions, not a delivery guarantee.
Choose one audience and one core workflow. Use the kit to agree on its screens, data, and acceptance criteria before building.
Decide which secondary features, integrations, and platform support can wait. Your version does not need to reproduce everything in the original.
Validate external services, specialist technology, data access, and ongoing costs for your chosen scope.
From the Build Kit assessment.
A reliable timeline needs an agreed scope and a technical check. Ask your agent to estimate the phases in BUILD_PLAN.md after that review.